The following is an incomplete list of games I've designed or co-designed.
Including piecepack games, chess variants, and various others.
See my Piecepack Wiki home page for a list of games I have authored or co-authored for the piecepack, of which there are currently eight, give or take a couple.
Here are some piecepack games I have authored or co-authored:
Chess variants and equipment
- Cosmic Pig, a Cosmic Encounter variant based on the game in the young adult SF novel Interstellar Pig by William Sleator, which I hypothesize was itself originally based on Cosmic Encounter.
- Land of Lost Luggage: a solitaire game parodying the 1970s kid-SF show Land of the Lost -- before the universally-panned Will Ferrell movie tried to do the same thing. Was prototyped with an Entropy set, but could be played with whatever beads or coins you had lying around. Unpublished, but was the basis for Relativity (below).
Including Alpha Playing Card games and others.
Alpha Playing Card games
In my opinion, Alpha Playing Cards are one of the better alphabet deck game systems currently on the market, because of their "semi-wild" vowels and other innovative features. I've designed three Alpha-related items:
- AlphaGhost?: an Alpha version of the word game SuperGhost?.
- Consonants: a trick-taking game based on the traditional game Hearts. Consonants serve as the "suit" you don't want to take (unless, of course, you're shooting the moon).
Disclaimer: Tim Schutz, designer of Alpha Playing Cards, is a friend and colleague.
- Scrummy: a game that originally started as a creativity exercise for Mind Performance Hacks and evolved into what one player called "a party game for mathematicians".
- Duel of Law: Winner of the first Rainbow Deck game design contest, Duel of Law is a card game in which players define patterns of cards based on aspects of the Rainbow Deck. Laying out cards in an imaginary grid resembling Scrabble, players define and refine patterns, scoring for creating new patterns and for finding ways to redefine existing patterns. Although it's unlike most games you might have played before, it probably belongs to the rule-making family of metagames such as Eleusis, Nomic, Zendo, and so on. It uses practically every aspect of the Rainbow Deck, including the chips that come with the deluxe edition. (with MartyHaleEvans)
- AlphaDice?: Not a game, but a new game system of alphabet dice based closely on Alpha Playing Cards (see Card Games above).
- Domino Rasanto, my rewrite of the rules for a game in the DasSpiel? dice pyramid game system, including a new timing rule.
GameFrame is an open-source metagame system I initiated. GameFrame games I have designed include the following:
Glass bead games
I initiated a family of games called called Kennexions based on Hermann Hesse's Nobel-Prize-winning science fiction novel The Glass Bead Game. For an entry-level game from the Kennexions family, I suggest Kenning Haiku.