Christopher_Alexander? used this format for his architectural Patterns:
- A picture, showing an example of the pattern. (Pictures are easier for buildings; for games, some games that use the pattern might be more useful.)
- Connections to larger patterns that this pattern completes.
- A statement of the problem in one or two sentences.
- Background, justification, options for use, and other details: the largest section.
- A short statement of the solution: the pattern itself. Stated in the form of an instruction.
- A diagram of the pattern. It remains to be seen whether this is practical for games. We also have to sort out the images in the Wiki issue.
- Connections to smaller patterns, which complete this pattern.
Source: A_Pattern_Language?.