Search:
"One of the main aspects of depth is difficulty and number of decisions that must be made, and this also contributes very substantially to how "heavy" a game feels. Difficulty of decision has at least 3 major components: (i) The number of distinct and non-trivial options that are immediately available. [SevenPlusOrMinusTwo] (ii) The depth or implication of each option. In some cases, this might be the depth of the search tree for each option. [DepthOfChoices] (iii) How critical the decision is. In chess, the loss of a single piece is crippling, whereas in a 200+ counter wargame the possible fate of each counter does not demand such close consideration. " -["Complexity: Options Versus Real Choices"] ---- CategoryGoodIdea | CategoryNeedsWork
Summary:
This change is a minor edit.
This wiki is licensed under a Creative Commons Attribution-Share Alike 3.0 License.
To save this page you must answer this question:
What is the ocean made of?
Username:
Replace this text with a file