ComputerGame 
A computer game is A game that using some sort of microprocessor to create a game experience. Particular . . . AI programmers, game engine programmers (see ComputerProgramming), marketing people, the system . . . 
3K - last updated 2011-09-07 07:44 UTC by DavidCary
ComputerProgramming 
To program a computer is to convert the computer from a generic processing machine into one which is . . . 
2K - last updated 2011-09-07 00:22 UTC by DavidCary
Design 20Patterns 
The book ''Design Patterns: Elements of Reuseable Object-Oriented Software'' created something of a buzz . . . in the ComputerProgramming community when it brought ["Pattern"]s . . . 
1K - last updated 2009-06-01 02:20 UTC by 192.168.1.1
GammaPattern 
The book ["Design Patterns"] uses this format for its ComputerProgramming patterns: 1. Name. 1. Problem, . . . 
1K - last updated 2011-12-26 16:52 UTC by RonHaleEvans
Justin 20Love 
The person who had the gall to start the PatternLanguage of GameDesign. Hopefully he won't be the only . . . one to add to it. Incidentally, he is also into ComputerProgramming, which is how he heard about PatternLanguage''''''s. . . . 
1K - last updated 2009-06-01 02:21 UTC by 192.168.1.1
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