Re: [piecepack] MG Design Contest winner
- To: piecepack@yahoogroups.com
- Subject: Re: [piecepack] MG Design Contest winner
- From: Jorge Arroyo Gonzalez <trozo@...>
- Date: Thu, 10 Aug 2006 05:25:52 +0200
- In-reply-to: <dc95aa990608091901s3f34b8bfv2ce5c4a84f5c543b@...>
- References: <C0FF3452.C91B%dboyle@...> <dc95aa990608091341q78cb8481kccdc3df62f7b7dab@...> <A6B36B00-0A12-4B74-87C8-17C1145BF90E@...> <dc95aa990608091901s3f34b8bfv2ce5c4a84f5c543b@...>
On Aug 10, 2006, at 4:01 AM, Ron Hale-Evans wrote:
Something like this was actually a rule at one point in the design
process, but it was hard to enforce.
Can you explain? I don't understand... When you finish the game it is
easy to prove your letterbox was found (you've got to have at least
one of your own cards missing in addition to the other 3 from the
other players) Maybe I'm missing something...
-Jorge