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Re: 'Weighted' coins for keeping score?
- To: piecepack@yahoogroups.com
- Subject: Re: 'Weighted' coins for keeping score?
- From: "karlvonl.geo" <karlvonl@...>
- Date: Fri, 11 Jan 2002 17:10:10 -0000
- In-reply-to: <3C3F1706.D7346B43@...>
- User-agent: eGroups-EW/0.82
--- In piecepack@y..., Thorn <edt@d...> wrote:
> I think tokens with 'weight' values are the way to do this. Values
of 1
> unit, 3 units, 9 units, 27 units, 81 units, etc. Use these like
weights
> on a scale. Each token has to represent either a positive of its
value,
> or a negative of its value, perhaps by flipping, or perhaps by
rotation
> or positionally.
>
> I'm printing a whole-sheet sticker page to be cut out and stuck on
> wooden bits that should arrive soon. (Thanks to jdroscha for
posting
> the link.) I'm going to make my coins' numbered faces include a
> subscript of their 'weight' value, to add this ability. Leaving the
> 'null' coin blank entirely lets it serve as a pawn, or maybe as the
> balance point in the positional notation used with the 'weighted'
> coins. (Put coins 'above' the null to add value, 'below' the null
to
> subtract.)
Wow, that's a pretty cool idea! Being able to score up to 121 points
with only 6 coins (including the blank as the "pivot") or 5 coins
(using positive and negative sides) is quite an efficient scoring
mechanism. I can see making a few sets of "score coins" and carrying
them around as standard gaming equipment.
> Is there any interest in the graphics for these weighted coins, or
for
> the whole-page image I will use?
Yup, I'm curious to see the design.