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Re: piecepack in Abstract Games magazine
- To: piecepack@yahoogroups.com
- Subject: Re: piecepack in Abstract Games magazine
- From: "Clark D. Rodeffer" <cdrodeffer@...>
- Date: Wed, 16 Apr 2003 17:57:58 -0000
- In-reply-to: <AF449FA252F4D311A01B00508B60540F032BF038@...>
- User-agent: eGroups-EW/0.82
--- In piecepack@yahoogroups.com, Michael Schoessow <mschoessow@s...>
wrote:
> Recently I was communicating with Kerry Handscomb, the editor of
> Abstract Games magazine [...] and Kerry mentioned that they plan to
> have something about the piecepack in an upcoming issue, probably
> AG16. He didn't say how long the piece would be but I assume it
> will likely be a one-column review.
Mike, if you have time, I'd like to chat with you (and anyone else
who might be interested) and get your input about this. Which two or
three existing piecepack games would be most likely get fans of
abstract games (usually defined as perfect information, zero-sum
games without heavy thematic elements) excited about trying
piecepack? Why? For this instance, I'd like to concentrate more on
the new games designed by piecepack enthusiasts rather than
translated games such as Reversi, Mancala and Evade. Please feel free
to instant message me at CDRodeffer on the AIM, MSN or Y! messengers.
Clark Rodeffer