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Re: piecepack in Abstract Games magazine



--- In piecepack@yahoogroups.com, Michael Schoessow <mschoessow@s...> 
wrote:
> Recently I was communicating with Kerry Handscomb, the editor of
> Abstract Games magazine [...] and Kerry mentioned that they plan to
> have something about the piecepack in an upcoming issue, probably
> AG16. He didn't say how long the piece would be but I assume it
> will likely be a one-column review.

Mike, if you have time, I'd like to chat with you (and anyone else 
who might be interested) and get your input about this. Which two or 
three existing piecepack games would be most likely get fans of 
abstract games (usually defined as perfect information, zero-sum 
games without heavy thematic elements) excited about trying 
piecepack? Why? For this instance, I'd like to concentrate more on 
the new games designed by piecepack enthusiasts rather than 
translated games such as Reversi, Mancala and Evade. Please feel free 
to instant message me at CDRodeffer on the AIM, MSN or Y! messengers.

Clark Rodeffer