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Re: Chariots



And now the new ideas are just becoming annoying. ;-D  (I *am* trying 
to leave work on a Friday afternoon afterall!!)

6- Quick Recover ... if a player crashes, they can spend one of their 
special actions to save their remaining impulses for the turn 
(although the impulse the crash occurs on is lost)

-Bryk

(okay ... I think I'm done now ... no, really ...)