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Re: [piecepack] Alien City (was: So Copycats and Confusion Win??)



  ----- Original Message ----- 
  From: Ron Hale-Evans 
  To: piecepack@yahoogroups.com 
  Sent: Saturday, August 23, 2003 10:32 AM
  Subject: [piecepack] Alien City (was: So Copycats and Confusion Win??)

  >Now that I have a spare moment, I want to clarify that I was not
  >accusing you of plagiarising either Fresh Fish or Medina, Mike.
  Hi Ron. I knew you weren't, and thanks for the additional kind words regarding Alien City; I just thought that it would be a good opportunity for me to publically describe how the borrowing aspect has worked for me, since it had come up as a topic. In fact, I now actively seek to borrow from games I really like, when I'm working on new designs. My observation is that this is also frequently true of the best designers out there, as some of them have confessed in interviews.



  >By the way, congratulations on your fine, scholarly article on
  >4x4 board games in the latest _Abstract Games Magazine_ (#15).

  >Ron

  Yah, several people have e-mailed me about that but I haven't received my own copy yet! Hopefully it will come on Monday. I wasn't completely happy with how it came out but I did make some points regarding depth and confrontation that others have made before me and which I feel are important to small-board abstract game design in general. Suscinctly describing game design methodologies in the general case in a single article turns out not to be easy, and because of that, the article doesn't include many detailed specifics regarding solutions to the general design issues I identified. I did try to point people in directions that have worked for me however.
  -Mike Schoessow