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Re: [piecepack] Let's nip this problem in the bud.
- To: piecepack@yahoogroups.com
- Subject: Re: [piecepack] Let's nip this problem in the bud.
- From: Ed Thorn <prophesor@...>
- Date: Fri, 26 Sep 2003 04:52:32 -0700 (PDT)
- In-reply-to: <20030926090911.GA893@...>
Waffle, I don't think this is a propblem so large as
to require a premptive registration of planned
mechanic usage. Further, I don't know yet what
mechanics I will use, I design from flavor through to
mechanics, rather than vice versa.
I believe you are still speaking to old points.
Ron... damn you! :) I'm claiming use of discoid
markers, then. And when Waffle takes the tiles, what
will you and your Fun be doing, eh? Stacking dice?
Say now... (Rubbing chin thoughtfully...)
--- Ron Hale-Evans <rwhe@...> wrote:
> On Fri, Sep 26, 2003 at 04:50:02AM -0000,
> Electronicwaffle wrote:
> > Numerous times history has had discoveries and
> inventions crop up at
> > the same time by two or more people, usually in
> different countries.
> > Funds also play a key role in this situation. Two
> people had the
> > Idea for the telephone, and Bell took it because
> he was better off.
> >
> > All of this being said. How should we adress
> contest submissions by
> > two (or even more) Authors that are virtually the
> same? What do
> > other members think? I suggest we should we 'stake
> a claim' to
> > certain mechanics, perhaps through Karol (For
> anominity) as soon as
> > they pop into mind? this will need further
> explanation and
> > guidelines before it is put into place mind you,
> but won't
> > this cause frantic rabid claiming, but what else
> can we devise?
>
> You're right about the frantic rabid claiming, which
> is why I'm
> staking a claim right away to _fun_ mechanics. My
> games will be the
> only ones that can use mechanics that are fun.
>
> Sorry about that, but I was the first.
>
> Ron
>
> p.s.
> http://www.wunderland.com/WTS/Ginohn/cetera/ego.html
>
> --
> Ron Hale-Evans ... rwhe@... ...
> http://ron.ludism.org/
> Center for Ludic Synergy, Seattle Cosmic Game
> Night,
> Kennexions Glass Bead Game & Positive Revolution
> FAQ: http://www.ludism.org/
>
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