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Re: Piecepack appearance
- To: piecepack@yahoogroups.com
- Subject: Re: Piecepack appearance
- From: "sshum2003" <sshum2003@...>
- Date: Fri, 21 Nov 2003 21:41:02 -0000
- In-reply-to: <011701c3b04c$a4a78170$6402a8c0@Mike1>
- User-agent: eGroups-EW/0.82
I previous started to go through the messages in the group, not
completely through, to direct people to previous messages containing
discussion that might come up again. I have not completed it, but
here is a partial list in answer to your question. Perhaps I should
save the messages in FAQ file so we do not lose the messages.
message# title of post poster date my note
Message 30 Directional Indicators jdroscha@g... Wed
5/2/2001 unanswered question
72, 76, 79, 82 Themed piecepacks embedded in other games? Fri
8/10/2001
74, 77, 79-80 Proposals for improving the piecepack. Fri
8/10/2001
89, 90, 93, 95 Piecepack accessory/expansion idea. Fri 8/24/2001
87 Re: Working on Rules? Karol Fri 8/24/2001 Replies
Name/Email Yahoo! ID Date (basical indicating Mesomorph Games
will issue an pp expansion)
88, 91, 92, 94 Re: Working on Rules? rmundsc@g... Fri
8/24/2001
98,99, 102,103, 105, 106 Directional Pawns? Sat 9/1/2001
109, 110, 112-115 Is the piecepack color-blind friendly.
203-208 Coins: colored (suits) on number face? Mon
1/7/2002
269-271 Pawn upgrades: pawnplus david cousins Wed
2/20/2002
272-284, 290,291, 295, 300, 305 Re: pp modifications Troy
Holaday Thu 2/21/2002
301-303, 1028-129,1036 piecepackplus Ron Hale-Evans Sat
2/23/2002
--- In piecepack@yahoogroups.com, "Mike Schoessow"
<mikeschoessow@c...> wrote:
> There was an extensive discussion some time ago on this group, of
alternative design factors and potential modifications or
improvements (such as directional pips on pawns, etc.). I think it
was about a year and a half ago (anybody remember?). You may want to
look through the archive.
>
> -Mike Schoesow
>
>
> I was thinking that this type of approach makes the piecepack
> more 'generic' and also independant of any language (or age
> barrier). In addition, the use of dots, instead of the Arabic
> numerals means that the values are more easily
discernable "upside
> down" (possibly a consideration for some games).
>
> I'd appreciate any feedback from the group as to the pros and
cons of
> this type of approach.
>
> Derek
>
>
>
>