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Re: [piecepack] many questions
- To: piecepack@yahoogroups.com
- Subject: Re: [piecepack] many questions
- From: Ron Hale-Evans <rwhe@...>
- Date: Sat, 6 Dec 2003 13:39:48 -0800
- In-reply-to: <3FD23F8E.90908@...>
- References: <bqtdei+cbc2@...> <3FD23F8E.90908@...>
- User-agent: Mutt/1.3.28i
On Sat, Dec 06, 2003 at 12:43:58PM -0800, Mark A. Biggar wrote:
> pete33incinci wrote:
> > Hi, all. I'm relatively new here and thought I'd introduce myself
> > before asking a zillion questions.
Welcome to the community, Pete. I agree with everything Mark said,
and would like to make a couple of additions.
>
> > Next, I'm thinking about trying my hand at designing a game, but I
> > don't really know where to start. What resources can you recommend
> > for someone who wants to design a game?
>
> <snip>
> There is also the Game Design Forum Yahoo mailing list.
And the Game Design Wiki:
http://www.ludism.org/gamedesign/
> > How can I tell whether a game I come up with is using too many of
> > someone else's ideas? The taxonomy page might be a start (in that it
> > will help me determine whether I'm picking something that has the
> > same mechanics as an existing game), but I can't tell if it includes
> > all of the piecepack games.
>
> I wouldn't worry about that too much, several of the current games are
> either adaptations or are similar to other non-piecepack games.
The only way to make sure your game concept is original is to play a
lot of games, or at least read the rules, both of piecepack and
non-piecepack games. But there's still no realistic way to be sure,
(BoardgameGeek lists over 8000 games at the moment), so I agree with
Mark: don't worry about it; just do your best.
> > How does the wiki work? Does everyone
> > who wants to just make additions to it whenever they feel like it?
>
> Yep. Be sure to register first so everyone knows who is making what
> changes and besides if you make a change we don't like we'll just
> change it back. About the only informal rule on the wiki is that a
> designers personal page is his alone to change, except for comments
> appended to the end.
Also, if someone has "signed" a piece of text, like this:
Blah blah blah. Blah blah blah. Blah blah blah.
--Ron Hale-Evans
then don't change that text. Also, if you are a game vendor, it is
bad form to alter a review of your product, even if it is unsigned. I
guess the same goes for designers. But you won't have to worry about
that for a while.
Mark is really active on the wiki and in the piecepack community,
so take his comments seriously.
Ron H-E
--
Ron Hale-Evans ... rwhe@... ... http://ron.ludism.org/
Center for Ludic Synergy, Seattle Cosmic Game Night,
Kennexions Glass Bead Game & Positive Revolution FAQ: http://www.ludism.org/