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Re: Black Pawn Trucking playtest/review
- To: piecepack@yahoogroups.com
- Subject: Re: Black Pawn Trucking playtest/review
- From: "Benedict" <boycat_oh@...>
- Date: Mon, 12 Jan 2004 17:35:37 -0000
- In-reply-to: <20040108060333.GH10034@...>
- User-agent: eGroups-EW/0.82
Hi, Ron
Thanks for playing Black Pawn Trucking and posting your review.
>I have a few questions and quibbles, however.
>
> 1. The rules read, "Moving your truck consumes fuel, which
costs
> money. It costs $1 per city moved through (including your
> destination city) plus $1 per good carried (in the Goods In
Transit
> box)...". So if I have a truck carrying one good and I move
> through three cities, do I pay $4 ($1/city + $1/good) or $6
> ($2/city, because I'm carrying a good)? I played it the former
> way, as that's the way the rules seemed to read literally. If
you
> mean the latter, Phillip, I would say something like "It costs
$1
> per city moved through plus $1 per good carried per city
moved
> through", and give an example. This might be a crushing fee,
> however.
It is ($1 per city you move to) + ($1 per good carried). The other
way would indeed be economically crushing.
> 2. The rules read, "If there are less than 4 goods on the map
you must
> pay $4 and roll the 4 dice to procure new delivery contracts",
but
> the Turn Summary on the playmat reads, "If there are <3
goods on
> the map roll 4 dice and pay $4 to place new (raw) goods on
the
> map." This seems to be a rules conflict. I used the <3 rule.
> Actually, I didn't use that either, or I would have gone through
> all the coins in the cup. I see this now, but I can't help
> thinking a description of play in the rules (e.g. "Because of
this
> rule, you will eventually go through most or all of the coins in
> the cup") would be useful. By the way, what do you do when
there
> are <3 (or <4, depending on the correct rule) goods on the
map, but
> the cup is empty?
Hmmm, I think I tweaked that rule a little during the game's
creation. I intended for it to be <4, so I'll change that in the next
version. It doesn't make a huge difference, really. And yes, once
all goods have been generated there are no more, so I will clarify
that as well in version 0.2.
>
> 3. I think you should pay _after_ you move your truck, not
before.
> It's less confusing that way; you can count the spaces you're
> moving as you move the truck. I don't think it would make
much
> difference to game play except when the player is low on
funds and
> has a lot of loans, in which case it might give the player a
slight
> edge.
I don't think this really matters which way you do it, but if you think
it is easier to play the game this way then I can change it. The
idea is that you MUST have the cash to move before you do so.
In reality it works out the same whether you pay before or after,
taking a loan if necessary.
> 4. I think the instructions for placing and moving the pawns on
the
> money track should be more explicit. For example, it is not
> initially clear why there are two money tracks, and why you
> shouldn't place both pawns on the same one. (The
instructions say
> to place one on 0 and one on 10. The bottom track has both.
OK, I will be explicit that one track is for 0-9 and one for the tens.
>
> 5. Hey, since this is Great Britain, shouldn't the money be
counted in
> pounds instead of dollars? :-)
Absolutely, but it takes much longer to type the rules from my US
keyboard if I have to keep inserting symbol/copy paste for the
pound or euro signs ;)
> p.s. Phillip, point of information: where did the nickname
> "Benedict" come from?
Heh, Now that's a good question. I do not have a middle name,
and since it seems that everyone here in the US has one (I
moved to the US from the UK in '97) a friend of mine said I
should have one. Another friend of mine has 2 middle names,
so I 'stole' one of them. However, never use it, other than as a
web pseudonym. The first friend thinks Benedict sounds very
suave, and if I do something cool or trendy she refers to it as a
'Benedict moment'. Unfortunately my life has many more
'non-Benedict' than 'Benedict' moments in it. Sigh. ;)
Phillip