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Re: More Legal Nonsense!
- To: piecepack@yahoogroups.com
- Subject: Re: More Legal Nonsense!
- From: cdrodeffer@...
- Date: Tue, 03 Feb 2004 17:24:28 -0000
- In-reply-to: <bvnd03+7if6@...>
- User-agent: eGroups-EW/0.82
--- In piecepack@yahoogroups.com, "Tim" <juicy_killa@h...> wrote:
> Hello all. My name is Tim, and I'm
> new to the world of Piecepack.
Welcome, Tim!
> That being said, there is a certain
> game that just screams to me to be
> adapted to Piecepack. [...]
> Essentially, I'm asking this question:
> a) Do I pursue this at all?
Yes! If it's a good game, and if it would be ideally suited for play
with a piecepack, by all means, make an adaptation so the rest of us
can enjoy it, too. Many previously published games (such as Evade,
some others from Sid Sackson's book _A Gamut of Games_, and other
classic and traditional games like Checkers, Mancala and Four-Field
Kono) have already been adapted for play using the piecepack.
> b) Do I strap a new theme on it and
> call it my own?
> c) Do I keep the theme similar and
> credit the original author?
Whether or not you retheme the game is totally up to you, just as
inventing new game mechanics is totally up to you. But if you borrow
significantly from someone else's work (whether theme, mechanism or
other source materials), you have an ethical (and probably legal)
obligation to credit the original author(s).
These are just my opinions, so if others have differing opinions,
please let Tim know. I'd hate for the answer to be a consensus of one.
Clark