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OT: Piecepack and Zillions of Games revisited
- To: piecepack@yahoogroups.com
- Subject: OT: Piecepack and Zillions of Games revisited
- From: "Electronicwaffle" <electronicwaffle@...>
- Date: Sat, 07 Aug 2004 01:55:29 -0000
- User-agent: eGroups-EW/0.82
I finally got ZOG 2, and started playing the add-on Stratego
game "Battle".
As far as I can tell, and from reading "Zillions" evaluations
and "thoughts", the computer knew the location/identification of all
my pieces (which are kept secret untill their first capture) this
would effectively mean having both sides of a PP coin or tile face
up at the same time, but only for the computer opponent. I then
tried clicking the change pieceset button, and that simply revealed
all of the computers pieces.
I did not author the Battle ZRF, so there might be a solution to
this problem. However, as far as PP is concerned, I think this
problem is inescapable.
Zillions is both the rival, and the referee, and the advantage there
is always exploited.
In Real life, the players "forget" the underside of a coin or tile,
but the game itself does not. (That is, if the rules of the game
allowed it, you could always flip it over to check the value/suit)
With out being too well versed in the department, I think this
problem falls on "Fuzzy Logic" an area where 1s and 0s of Binary
cannot reproduce the same environment.
At best a simple "double blind" procedure is needed, and Zillions
doesnt have the third party to do this.