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Re: [piecepack] Piecepack Graphics Variation
- To: <piecepack@yahoogroups.com>
- Subject: Re: [piecepack] Piecepack Graphics Variation
- From: "Mike Schoessow" <mikeschoessow@...>
- Date: Sun, 20 Mar 2005 15:43:49 -0800
- References: <d1abkf+o8jj@...>
Hi Leo,
You may be interested to know that this subject has been discused and conjectured upon in years past and there were some interesting ideas proposed. In fact, I suggest that any newcommer who is STRONGLY interested in piecepack, as you seem to be, would find that a review of the first several year's posts interesting. Some other suit possibilities that I recall have been suggested include:
The four cardinal directions: east, west, north, south.
The four hoursement of the apocolypse: conquest (white horse, bow), war (red horse, sword), famine (black horse, scales), death (pale horse, scythe)
The four ancient elements: earth, air, water, fire
Some others I can think of are (some of which I admit are a stretch):
sun, moon, stars, planets
sun, wind, rain, snow
height, width, depth, time
line, triangle, square, circle
production or commerce, spirituality or religion, administration or law, military or war
production, consumption, commerce , destruction
order, chaos, light, dark (this one might lend itself to a 2-color pack----order and light being white, and chaos and dark being black)
The appropriate icons for any of these I leave up to those interested. Personally, I feel that earth/air/water/fire is by far the most versatile for theme attachment purposes. A number of years ago I posted a rather lengthy description of what my ideal personal piecepack would look like (in terms of dimensions, colors, materials, and design. I can't recall the number of the post but the subject line was "piecepack design". Aside from esthetic considerations, and based upon my experience as a game designer, the most significant change I would make is to not use black as one of the suit colors (use yellow instead) and then to add a black pawn. A neutral color pawn could be very useful indeed. The other thing that would be useful is a 4-sided die with the sides representing the four suits, but there is a practical problem with finding a mill that will produce a wooden tetrahedral die. A useful compromise (if my idea of red/green/blue/yellow suits and a fifth black pawn is also adopted) would be a 6-sided die with the sides showing the four suits plus a black side and a blank side. Having said all this, I understand---and agree with---the compromises made in the present Mesomorph piecepack design from a commercial point of view. Using black for a suit color reduces the number of colors and therefore the production cost on a very slim margin product. Also, yellow printing on wood often requires a double printing (first print white, then print yellow on top of it) so this also can increase cost.
-Mike
----- Original Message -----
From: Leo M. Lalande
To: piecepack@yahoogroups.com
Sent: Wednesday, March 16, 2005 2:23 PM
Subject: [piecepack] Piecepack Graphics Variation
As I continue to consider, ponder, and contemplate the many, and
preferable, ways I might construct my first piecepack or two, my geek
nature calls to me to play around with graphic design of the various
piecepack parts.
It's one of those geeky things I love to do, I love to create graphic
design stuff for the games I work on. :) (Just ask Ed Thorn, he'll
confirm this pechant of mine. :D )
I'm curious to know what people's thoughts are about the icons/symbols
that appear on piecepack parts.