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Comments regarding my game Stations



I have come to some conclusions (at least for now :) as to how
spaces are counted in Stations. I feel that it makes sense to do it
the same way as in Alien City. In that game it worked fine, and
nobody seemed confused. The easiest way to think of this is to
imagine all the tiles setting on a grid where the line spacing is
equal to one half tile width. When moving from one station to
another, use the following system: Starting from the station on one
tile, the number of spaces that must be moved through to get to the
other station is equal to the distance between the stations.

So for example,

Two stations that are directly "across the street" from each other,
assuming the two tiles are 1/2 tile width apart, are a distance 1
apart.

The distance from one corner of a tile to the opposite corner of
that same tile (assuming the path is clear around the tile perimeter
on one side) is 5.

I hope this makes sense.

I will be updating the figure in the rules at the end of the
workshop and also adding another figure illustrating the full
scoring of both players at the end of a representative game, as
suggested by Phillip.

Phillip also suggested that the game might be workable as a 4-player
if the board was made bigger. If anybody tries that configuration I
would appreciate very much hearing the results.

Thanks to everyboby who has participated. The feedback so far has
been enlightening.

-Mike