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Re: piecepack design workshop #3: Tariffs



I've given Tariffs a read-through, but haven't been able to test-
play through a game yet.  It looks like a lot of fun ... a nice mix
of strategic planning with a little bit of tactical turn-about
(sorry for the pun).

One question that comes to the forefront for me ... why the somewhat-
complicated way of scoring the upside-down dominoes added after a
run is called?  Could you simply give a constant value for each of
those -- sort of a medium-highish number, like 4 or 5 ... it would
make the mental pre-planning/decision-making regarding if it's
better to hold out on placing an existing domino a bit easier.

Anyone else give it a look yet?

-Bryk

--- In piecepack@yahoogroups.com, "Benedict" <boycat_oh@y...> wrote:
>
> The pdw is going to move on to the 3rd featured game, Tariffs.
> Tariffs is by Jonathan C. Dietrich and is an abstract rail game
> which is played using a piecepack set and a dominoes set. The
> rules file is in the rules in progress folder.
>
> I haven't had time to do more than scan the rules, but it reminds
> me of another rail game, Transamerica, in that you have to
> connect (using dominoes) 6 randomly drawn locations, but with
> a bit more meat in terms of the tariffs imposed by the pips on the
> dominoes.
>
> Hopefully over the next 2 weeks we can provide Jonathan with
> some valuable feedback.
>
> Phillip
>