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Re: [piecepack] Dr. Mike's Rush Hour



Hi,

I think the easiest is to use felt surface to play on (like the card
tables). But I think it won't solve the problem completely. Another option
is to make a frame. The game Viktory II uses a clever puzzle like frame that
can adapt to many sizes to keep the tiles from moving. See:
http://www.viktorygame.com/ maybe a similar system could be built adapted to
the size of the piecepack pieces...

Cheers,

-Jorge

On Sun, Apr 6, 2008 at 3:09 PM, Emily <emily.page@...> wrote:

> I am trying to figure out a way to play the Rush Hour game with the
> piecepack.  I don't know if anyone has seen Dr. Mike's page (http: /
> /www.dr - mikes- math- games- for - kids.com/) but he has puzzles
> (600) and printouts of cars and a board to print out.  But the cars
> just fit on the piecepack tiles so no need (maybe) to print his board.
>
> When I try to slide the cars on top of the tiles; the tiles, of
> course, move. (bad use of semi-colon there, I think... but I like it).
>
> At any rate... does anyone have any tricks to keeping the tiles
> TOGETHER as a board when playing a game?  They are awfully slidey and
> wiggly.
>
> I have put packing take around my lovely cardboard pieces, so they are
> slippery-er than they would have been as cardstock-cereal
> box-sandwich, but there is still a friction problem.
>
> Thanks for thinking about this... even if there is no good solution!
>
> E
>
>
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