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Re: [piecepack] Re: Chariots
- To: piecepack@yahoogroups.com
- Subject: Re: [piecepack] Re: Chariots
- From: "Mark A. Biggar" <mark@...>
- Date: Fri, 22 Aug 2003 12:04:53 -0700
- In-reply-to: <bi5jkf+h4oi@...>
- References: <bi5jkf+h4oi@...>
- User-agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.3.1) Gecko/20030425
Matt Worden wrote:
I would like to ask for help here. Everyone please read the rules
for
Chariots (current available in the Rule-sets-in-progress folder,
soon
to be on www.piecepack.org) and make suggestions for additional
special
actions in the game.
Two suggestions come to mind ...
Thanks
1-Burst of Speed -- Player makes one extra move (an extra impulse?)
in the turn
There are three possibilities here:
1) the action allow you to move on an impulse your chariot would
normally stand still (thus it's useless at speed 5).
2) the action allow you to move two squares during an impulse your
chariot would normally move one.
3) the action allows you to move first in an impulse ignoring chariot
positions.
Maybe make it the drivers choice.
2-Run off an Opponent -- If an opponent is in the adjacent square
toward the outside of the track, the player can move that opponent
one more square toward the outside (assuming there's room on the
track)
It would be difficult to determine the legality of this action in the
turns, so maybe it should be limited to in the straightaways.
This is a variant of the pushing action and could be allowed
as an option to that action.
--
mark@...
mark.a.biggar@...