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To change the subject; My response to the IVxVI puzzle/Game Theory
- To: piecepack@yahoogroups.com
- Subject: To change the subject; My response to the IVxVI puzzle/Game Theory
- From: "Electronicwaffle" <electronicwaffle@...>
- Date: Fri, 12 Sep 2003 06:36:01 -0000
- User-agent: eGroups-EW/0.82
The post and threads to the "4 by 6" puzzle gives me some ideas to
how other members think. I read and saw higher math principles at
work,(or at least mentioned)... game theory as it where. I think all
of this has its place, but should not be used exclusively. It seems
to me that trial and error would have worked faster or at least is
the other side of game design to theory. I think the mental notes
made in this process equate to postulates formed in game theory.
More focused ideas are advanced sooner in trial and error, and is a
more confirming path to the solutions. 'workable' ideas from T&E
should be recorded, perhaps not as extensively as theories, so their
value is not lost.
I know that many here do not like me. That aside, I want to propose
a sincere question (not meant to offend, but to gain insight)
In your game design, which comes first, the math or the fun?
I take the latter. I beleive that First games should be fun, then
inspirational (in a logic-math sense). I feel fun pulls players in,
and in the long haul keeps many of the players around. True logic
may bring more length to gameplay, but when untranslated, the "gray"
during a players turn, seems to be more enjoyable over compulsory
math that becomes little more than a computaion. (Gray of course
being that which is not Black or White..."fuzzy logic") When you
milk and extract all of the wonderment out of a game in the name of
math... the fun stops. Like the argument the 1983 movie "Wargames"
forwards, a game is not fun once you know how to "beat" it. (Tic Tac
Toe being the game referenced). The quote is "Shall we play a Game?"
At the end of the day I think we should all play a game, not work
the game.
In closing, I simply want to state that this is how I feel, and
being as young as I am, I dont want to rule out the possibility that
logic, may for me, one day come before fun. At present I see this
possibility far far away. Perhaps this debate is even more circular
than Chickens and Eggs -when terminology is standardized. (But lets
please not start that debate)