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Re: [piecepack] Piecepack anyone?
- To: <piecepack@yahoogroups.com>
- Subject: Re: [piecepack] Piecepack anyone?
- From: "Mike Schoessow" <mikeschoessow@...>
- Date: Wed, 8 Mar 2006 21:33:12 -0800
- References: <20060304000145.87360.qmail@...> <005801c641ae$aa8b5210$6602a8c0@Mike1> <C4E7017A-61BD-48D1-80CE-673528EB5ED4@...> <000b01c64274$b1c8e350$6a02a8c0@Mike1> <254EE217-BEB6-4D4A-A24A-16044DC71ADE@...>
----- Original Message -----
From: Jorge Arroyo Gonzalez
To: piecepack@yahoogroups.com
Sent: Wednesday, March 08, 2006 4:52 AM
Subject: Re: [piecepack] Piecepack anyone?
Hi
>Here in Spain, the German-like boardgames are starting to get
>mainstream exposure. You can buy some (mostly Settlers and
>Carcassonne) in the toy section of most supermarkets. The problem is
>that they're not really advertised... but I guess they're getting
>decent sells...
Well, yah, that's happening here too with those two games, and that's great, but it's very far from popular by modern business standards. Games that are terrible from a game-play point of view, often based on movie or tv show themes still typically outsell Settlers. But it's nice to see we're making progress :-)
>>> Cards are still very popular, and while not everyone who likes
>>> playing cards would have to like piecepack, a lot will... I think
>>> it's all about getting people exposed...
>>
>>
>> I agree with this only to a very limited extent. Keep in mind that
>> most card game players commonly play only one or two games, which
>> are well known and well established, in most cases for more than a
>> hundred years. It is a very rare instance when a new card game
>> joins this elite group. Popular (I mean nationally or
>> internationally popular) new card games don't arise overnight! And
>> card players seem, in my experience, to have a stong aversion to
>> any game bits other than playing cards sporting the traditional
>> four suits and ranks :-) So this is from different from the world
>> of German board games in which an SDJ winner can become very
>> popular within six months among a majority of players. Although I
>> love the idea, I don't see piecepack rapidly becoming popular with
>> traditional card players, even if there were a reasonably funded
>> advertising campaign behind it.
>>
>I think you're right about this one... I wasn't thinking so much
>about the "tradicinal" card player, but more about cards as a family
>game, but it's true most people play one or two games mostly... Maybe
>younger people (if they still play cards :) are more open to new
>games...
>What I was thinking is if there would be more games that combine
>cards with piecepack, it could be a way...
Yes, that would be great. I think piecepack could catch on eventually if it stays around long enough; I mean really long, like decades. What could really jump start it sooner is if there was a single piecepack game, that could only be played with a piecepack, and which became very popular with people in their 20's. I cringe (really cringe) to say this but I suspect that only some sort of gambling game would have a chance of doing this for piecepack today, and it truly would need to be a game that couldn't be easily converted to a card game. Once it gained major national exposure it's broad flexibility might then be able to get wide exposure.
>>
>>> I was thinking, maybe big companies don't like the concept of the
>>> piecepack system because it means 1 sell for 150 games instead of 150
>>> sells for 150 games... they'd probably rather release each piecepack
>>> game on it's own with specially themed components :D
>>
>> Yah, that's a good bet! :-) Keep in mind too that piecepack is in
>> the public domain, which is another mark against it from the point
>> of view of the big companies.
>But isn't that more a problem for the small publisher, that could get
>swallowed by a big one very easily?...
That's a good point, although all big publishers could cash in if it started to take off. Still, I can't see large companies wanting to be first to take the chance.
-Mike
>>
>> -Mike
>>
>>
>>
>>
>>> -Jorge