This page is a collaborative work environment for people working on the rulebook for GamesToTheRescue. (If you are not familiar with that project, please click the previous link.)
You can collaborate on the book by proposing games in the list below, or fleshing out entries that are already there. (Remember, this is a WikiWikiWeb?, so you can edit this page yourself.) Be sure to follow the general format of the list entries below, including the name of the game (e.g. Focus), author's name where relevant, a brief description, where to find the rules of the game (either on the Web or in a rulebook; the more sources of information, the better), and a link to a page where collaborators can begin writing the rules to the game in their own words (this should be in the form NonexistentExampleRules?, e.g. FocusRules). Please sign your suggestion so we know who suggested it.
The usual criteria for including a game in the list are as follows:
If you're really ambitious, you can write the rules to some of the games. For a list of all rules for the book that have already been started (but that might need editing), see CategoryGatherRules. ("Gather" is an acronym for GamesToTheRescue.)
--Ron_Hale-Evans?
This is a guide to the terms used in the Type section of the games below. They are meant to help people decide what kind of game they would like to play. A game can have more than one type; for example, the game Solitaire Dice is both a Solo Game and a Dice Game.
Eventually we will have icons to represent each of the terms below.
Board Game: Most of these games only need one or two Checkers sets.
Card Game: Most of these games only need a single StandardDeckOfCards.
Chess Variant: Most of these games require only a single standard Chess set. Some require a Checkers set as well.
Dice Game: Most of these games need only a handful of standard six-sided dice.
Kid-Friendly: These are games that kids can play.
Pen & Paper Game: These games mostly require just a pencil and paper.
Solo Game: These games can be played by a single person. We're avoiding calling them "solitaire games" because in the U.S., most people associate that term only with card games.
Word Game: These are games played with words. Some require pencil and paper, while others are spoken aloud.
Author: Traditional
Type: Dice Game
Description: ???
Requires: 6 standard six-sided dice
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the 10000Rules.
Author: Lewis Carroll
Type: Math Game, Spoken Game
Description: ???
Requires: No equipment required
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the ArithmeticalCroquetRules.
Author: David Parlett.
Type: Card Game, Hearts, Medium Strategy
Description: Also known as Bugami or Trigami. Like Hearts, but each player is trying to avoid taking cards of a different suit.
Number of Players: 3 to 7
Requires: 1 StandardDeckOfCards
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the BleedingHeartsRules?.
Author: Traditional
Type: Word Game, Spoken Game
Description: ???
Requires: No equipment needed
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the BotticelliRules.
Author: Dan Troyka.
Type: Boardgame, Checkers-like, (Deep or Medium?) Strategy
Description: See our Breakthrough page. Two rules, one goal: Get a piece to your opponent's back row.
Number of Players: 2
Requires: 1 Checkers set (16 checkers per side as opposed to the usual 12)
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the BreakthroughRules.
Author: Sid Sackson.
Type: Card Game, Economic, Medium Strategy
Description: A small stock market simulation.
Number of Players: 2-6
Requires: 2 StandardDeckOfCards with 2 jokers, two sets of 3-color poker chips or one large set of 4-color poker chips (harder to find), some paper for the information strip.
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the CardStockMarketRules?.
Author: Sid Sackson.
Type: Coin Game, Solo Game
Description: A sort of sliding block puzzle like the 15_Puzzle? or Easy_Slider?.
Requires: handful of pocket change.
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the ChangeChangeRules.
Author: Traditional
Type: Boardgame, Chess Variant, Brain Burner
Description: The rules to vanilla Chess; not everyone knows all the rules, and some of the variants below assume you do.
Requires: 1 Chess set
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the ChessRules.
Author: Solomon W. Golomb
Type: Boardgame, Chess Variant, Checkers-Like
Description: Probably the best-known cross between Chess and Checkers.
Requires: 1 Chess set
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the CheskersRules.
Author: David Parlett.
Type: Card Game, Trick-taking, Humorous, Light Strategy
Description: A silly card game for two. "It'll drive two of you quackers."
Number of Players: 2
Requires: 1 StandardDeckOfCards
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the DuckSoupRules?.
Author: R. Wayne Schmittberger
Type: Board Game, Chess Variant
Description: Avoid the extinction of any of your "species" of chess piece.
Requires: 1 Chess set
Sources:
Suggested by: Ava_Jarvis?
Write/edit the ExtinctionChessRules?.
Play Extinction Chess online at itsyourturn.com.
Author: Bobby Fischer
Type: Boardgame, Chess Variant
Description: ???
Requires: 1 Chess set and 1 die (for manual random placement)
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the FischerRandomChessRules?.
Author: Sid Sackson.
Type: Boardgame, Checkers-like, Deep Strategy
Description: Also known as Domination. See our Focus page for details. Build up stacks of pieces. Control every stack on the board to win.
Number of Players: 2 (I'm keeping it at 2 here because it's hard to find cheap checker sets in colors other than red and black)
Requires: 2 Checkers sets
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the FocusRules. (Two-player version only?)
Author: Traditional
Type: Word Game, Spoken Game
Description: Players take turns naming letters, trying not to end a word. Variants include Superghost, Superduperghost, Anaghost...
Requires: No equipment needed
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the GhostRules.
Author: Traditional
Type: Boardgame, Chess Variant
Description: ???
Requires: 1 Chess set
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the GiveawayChessRules?.
Author: J. Boyer and T.R. Dawson
Type: Boardgame, Chess Variant
Description: ???
Requires: 1 Chess set and 1 Checkers set
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the GrasshopperChessRules?.
Author: Traditional
Type: Word Game, Pen & Paper Game
Description: The folk original for Scattergories and Facts in Five.
Requires: Paper and pencil
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the GuggenheimRules.
Author: John Leslie.
Type: Boardgame, Chess Variant
Description: ???
Requires: 1 Chess set
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the HostageChessRules?.
Author: Traditional
Type: Card Game
Description: ???
Requires: 1 StandardDeckOfCards
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the IDoubtItRules.
Author: David Greene Kolodny
Type: Word Game, Spoken Game
Description: Sort of like Eleusis? or Zendo, but with sentences.
Requires: No equipment needed
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the KolodnysGameRules.
Author: Emanuel Lasker
Type: Boardgame, Checkers, Medium Strategy
Description: An interesting variant of Checkers where captured pieces are stacked underneath their capturer and may be released later!
Number of Players: 2
Requires: 1 Checkers set
Sources:
Suggested by: Ava_Jarvis?
Write/edit the LascaRules?.
Author: Claude Soucie.
Type: Boardgame, Position, Medium Strategy
Description: See our Lines of Action page.
Number of Players: 2
Requires: 1 Checkers set
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the LinesOfActionRules.
Author: Robert Abbott and R. Wayne Schmittberger.
Type: Boardgame, Checkers, Position, ? Strategy
Description: A simplified version of Epaminondas and an expanded version of Crossings. Phalanxes of pieces battle head to head on the board in an attempt to cross to the other side.
Number of Players: 2
Requires: 16 checkers for each side
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the NeoCrossingsRules.
Author: Sid Sackson
Type: Boardgame, Economic, Medium Strategy
Description: Buy property and charge rent to other players in the pursuit of money and more money.
Number of Players: 2-6
Requires: some way to keep track of squares owned by 2-6 players, poker chips or play money (chips would be much easier to get), and a StandardDeckOfCards
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the PropertyRules.
Author: Sid Sackson
Type: Pen & Paper Game
Description: Circle numbers in a grid, adding each number to a running total.
Requires: Pen and paper
Sources:
Suggested by: James_Vipond?
Write/edit the ScoreFiveRules.
(a.k.a. Choice, Einstein)
Author: Sid Sackson.
Type: Dice Game, Solo Game
Description: Also known as Choice and Einstein.
Requires: 5 standard six-sided dice, pencil and paper
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the SolitaireDiceRules.
Author: John Conway and Michael S. Paterson
Type: Pen & Paper Game
Description: Connect dots by drawing curved lines, placing a dot on each new line.
Requires: Pen and paper
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the SproutsRules.
Authors: Steve Ryan and Amy Goldstein
Type: Pen & Paper Game
Description: Take turns stringing wires between unused posts on the board.
Number of Players: 2
Requires: Pen and paper
Sources:
Suggested by: James_Vipond?
Write/edit the TripWireRules.
Author: Robert Abbott
Type: Boardgame, Chess Variant
Description: In regular Chess, all the pieces move differently but capture the same way. In Ultima, most of the pieces move the same way, but they all capture differently. Mind-blowing!
Requires: 1 Chess set
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the UltimaRules?.
Author: Tom Stoppard
Type: Word Game, Spoken Game
Description: Also known as the Game of Questions. It is a game which consists in each party responding to the other's question with a question. It takes 3 points to win a game, and a player may claim points by catching the other player in a foul.
Number of Players: 2
Requires: No equipment needed.
Sources:
Suggested by: Alex_Swavely?
Write/edit the VerbalTennisRules?.
Author: Unknown
Type: Card Game, Party Game
Description: Also known as Mafia. See our Werewolf page.
Number of Players: 7 or more
Requires: 1 StandardDeckOfCards
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the WerewolfRules.
Author: Lewis Carroll
Type: Word Game, Pen & Paper Game
Description: Also known as Doublets. Turn one word into another. Example: HATE, HAVE, HOVE, LOVE.
Requires: Paper and pen
Sources:
Suggested by: Ron_Hale-Evans?
Write/edit the WordGolfRules.