Chariots
|Players | 2-4 | |Length | 45 mins | |Equipment Required| single standard piecepack | |Designer | ["Mark . . . 4.0 | == Description == This is a game of racing chariots like in the Circus Maximus in ancient Rome. . . . == * https://ludism.org/piecepack/org/rules/Chariots.pdf (local copy) * https://web.archive.org/web/2016/http://www.piecepack.org/rules/Chariots.pdf . . . (original copy) * [[ChariotsTextVersion]] == Design Notes == # The hardest . . . up is a very enjoyable racing game called ["Chariots"] . This is a beer and pretzels games with . . .
11K - last updated 2020-12-28 05:54 UTC by TrevorLDavis
Chariots 2fTextVersion
#REDIRECT [[ChariotsTextVersion]] . . .
1K - last updated 2010-03-22 21:18 UTC by EricWald
ChariotsTextVersion
This is an AutoGeneratedTextVersion of [[Chariots]] = Chariots = A History Repeats Itself game for the . . . per lap) == Object == This is a game of racing chariots like in the Circus Maximus in ancient Rome. . . . each player secretly plots the speed that his chariots will move for each of the three phases in . . . corresponding to each phase and then move their chariots the number of spaces specified by the coins . . . crossing the thick line shown in Figure 1 above. Chariots normally move one square orthogonally and . . .
10K - last updated 2010-03-23 17:55 UTC by EricWald
ComparisonOfEditions
= Comparison of Piecepack Editions = Originally a message on the piecepack mailing list from December . . . boards that use offset tiles like my games ["Chariots"] and LabRats where the black and white squares . . .
23K - last updated 2020-12-29 06:35 UTC by TrevorLDavis
Competitions
This page tracks the winners, runners-up, honorable mentions, and so on for the various game design competitions. . . . by ["Phillip Lerche"] **Runner-Up:** ["Chariots"], by ["Mark A. Biggar"] **Best Use of Theme:** . . .
7K - last updated 2021-03-04 15:07 UTC by Ottia
FourFieldKono
= Four Field Kono = |Players | 2 | |Length | 15 minutes | |Equipment Required | single standard piecepack . . . But one setting looks like Chinese letter "Chariots" (you can find this letter on "Chang-gi", . . .
3K - last updated 2021-06-16 06:33 UTC by Ottia
Games
**Note:** This page is [[https://github.com/piecepackr/ppwicker | computer-generated from individual . . . standard piecepack, paper and pencil | | ["Chariots"] | ["Mark A. Biggar"] | single standard piecepack . . .
23K - last updated 2022-12-07 18:54 UTC by TrevorLDavis
HistoryRepeatsItself
= The History Repeats Itself Competition = You can read the relevant information for the fourth of the . . . up is a very enjoyable racing game called ["Chariots"]. This is a beer and pretzels games with . . . - PharaohsHeir 5. ["Mark A. Biggar"] - ["Chariots"] Interestingly, I was not contacted by Judge . . .
14K - last updated 2020-08-21 06:22 UTC by TrevorLDavis
IainCheyne
myfirstname@mysurname.net [http://cheyne.net/blog inconsequential ruminations] My favourite piecepack . . . AlienCity 2. HangingGardens 3. ["New City"] 4. ["Chariots"] 5. ["Evade"] 6. ["PowerLines"] 7. OneManThrag . . .
1K - last updated 2009-06-27 06:11 UTC by RonHaleEvans
Mark A. Biggar
== Mark A. Biggar == Email: [[MailTo(mark AT biggar DOT org)]] I'm a Software Engineer specializing . . . (11)]]|none| |["Carroms"]| [[#4 | (4)]]|none| |["Chariots"]| [[#6 | (6)]] [[#8 | (8)]]|none| |["Checkers"] . . .
4K - last updated 2020-12-15 03:03 UTC by TrevorLDavis
PiecepackAdventCalendar
The Italian gaming website //Giochi sul nostro tavolo// (Games on Our Table) is creating a [[http://pinco11.blogspot.com/2018/11/calendario-ludico-dellavvento-2018.html . . . * Day 11 is the Circus Maximus racing game, [[Chariots]], by Mark A. Biggar (again!). * Day 12 is . . .
3K - last updated 2022-06-03 05:06 UTC by TrevorLDavis
ProgMovementEssay
= Programmed Movement in piecepack Games = There are several games that use a movement mechanism where . . . Already did. See my games ["Everest"] and ["Chariots"] -- ["Mark A. Biggar"] === 8Bit Box === I . . .
10K - last updated 2021-04-03 04:09 UTC by DanielAjoy
RandomGame
* ["Activator"] * AlienCity * ["Baseball"] * ["Berlin"] * BingoBattle * BlackPawnTrucking * BlackThursday . . . * ["Castles"] * ChaosCruisers * ["Chariots"] * ["Checkers"] * CheminMontagneux * ["Chess"] . . .
2K - last updated 2009-06-01 03:02 UTC by 192.168.1.1
RecommendedGames
The following people gave their opinions of the best games (they did not design) that can be played with . . . like tile placement game == Multiplayer == * ["Chariots"] -- chariot racing in Rome's Circus Maximus . . .
2K - last updated 2020-08-21 06:22 UTC by TrevorLDavis
Xiangqi
| Players | 2-2 | | Length | 10-180 minutes | | Equipment Required | one standard piecepack | | Designer . . . leave. Each player has 5 soldiers, 2 cannons, 2 chariots, 2 horses, 2 elephants, 2 advisors, and one . . . player use dice (“3” symbol showing on top) as chariots, piecepack pawns as cannons, ace-valued coins . . . - then every piece that can cross the river (chariots, pawns, cannons, and horses) is colored and . . .
5K - last updated 2022-02-09 04:52 UTC by TrevorLDavis
15 pages found.