Players | 3-5 |
Length | 40 mins |
Equipment Required | one standard piecepack, cup or bag, paper and pencil for each player |
Designer | Mark A. Biggar |
Version | 1.1 |
Version Date | 2004-07 |
License | Copyright 2003, 2004 Mark A. Biggar under the GNU free doc license, dual-licensed CC BY-SA 4.0 |
Deduce the missing tile by asking the other players about what tiles they have hidden in their hands. The questions a player can ask are limited by the suit and number value on a drawn coin. Part of the game is inventing a effective way to record the information you have gained.
1. This game is much more like Sleuth then Clue.
2. I took care of the uneven deal problem by exposing all the extra tiles to all players. Thus everyone starts out knowing about a third of the tiles.
3. As there are only two attributes to determine (unlike three in Sleuth or Clue) limiting the allowed questions to those related to the drawn coin prevents making the game too easy.
This is my attempt at a deduction game like Clue or Sleuth. -- Mark A. Biggar
BGG page: http://www.boardgamegeek.com/game/21243
CategoryGame NonboardDeductionLogicCategory MechanicDeductionCategory MechanicShuffleAndDealCategory