Players | 2-4 |
Length | 60-90 minutes |
Equipment Required | 2 standard piecepacks including pawn saucers, approx. 100 pennies, pencil and paper |
Designer | MichaelSchoessow and StephenSchoessow |
Version | 0.3a |
Version Date | 2006-11 |
License | GNU FDL |
Most of the galaxy has been colonized for uncounted ages. With the recent advent of new more powerful warp technology the peoples of the galaxy are finally ready to explore and colonize their closest galactic neighbors, the nearby globular clusters. The galaxy is governed by giant corporate conglomerates and a number of these are sending expeditions to the nearest cluster to compete for star systems with colonizable planets and needed resources.
An entry in the GoodPortsmanship contest. Based on the game Tikal.
http://www.ludism.org/attachments/ppwiki/GlobularCluster.pdf
Globular Cluster, a port of Tikal, also by Michael and Stephen Schossow. Globular Cluster is a fine, solid, playable, close port of Tikal. The only serious problem with this game is that it's too close a port of the original, and doesn't really improve on it significantly, unlike the winner and runner-up in this contest. Other, minor problems include the spacing of supernovas toward the end of the game, which needs some tweaking, and again, that the game is such a close port that players familiar with the original tend to muddle the themes, calling supernovas "volcanos", and so on. Nevertheless, one of my playtesters, for whom Tikal is a personal favourite, remarked that if he were going on vacation and didn't have room for Tikal, he would bring a piecepack and the rules to Globular Cluster. High praise!