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This is an AutoGeneratedTextVersion of [[Senat-Ur]] {{{ Senat-ur By Ken Leyhe (Modified from Board and Table Games from Many Civilizations by RC Bell) Ver 1.0 Revised 07/02 A game for 2 - 4 players using Piecepack Expanded. 1. Objective To be the first play to move all of his coins off the board. 2. Equipment Piecepack Expanded 3. Set Up A. Each player takes a set of coins of a matching suit B. The board is made up of face up tiles as shown below. The arrows are show to mark travel direction Sun Moon Null Null Moon 2 Moon 3 Moon 4 Moon 5 Sun 2 Sun 3 Sun 4 Sun 5 | --> V Crown Sun Null Crown Crown Crown Crown Arms 5 Arms 4 Arms 3 Arms 2 Ace | 4 3 2 Ace <-- V Spade Heart Spade Null Heart Diamond Club Null Heart 2 Heart 3 Heart 4 Heart 5 | Ace Ace Ace Ace --> V 4. Play A. Players alternate turns rolling the die and moving coins. i. Players may enter a new coin on a roll of 2 or 5, counting the first tile as 1 and so on. ii. A roll of Ace is counted as a 1. iii. A roll of Null is counted as a 1 and the player may roll again. B. Landing on another coin returns that coin to the owners stash. C. The final tile (spade null) must be landed on by exact count for a coin to be removed from play and the player gets another turn when a piece is removed. D. The Ace Tiles have special properties Tile Effect This tile may have any number of coins on it, Sun Ace captures are not allowed. This tile may only have one coin on it, captures are Crown Ace not allowed. Heart Ace When a coin lands here you take another turn When a coin lands here it is returned to the owners Diamond Ace stash. When a coin lands here it must move backward 3 Club Ace tiles. Spade Ace When a coin lands here you take another turn. 6. Winning When a player has landed all six of his coins on the final tile he wins the game. Games Page Copyright 2002 by Kenneth Leyhe Sr. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.1 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover and/or Back-Cover Texts. A copy of the license can be found at www.gnu.org/copyleft/fdl.html. }}}
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