11 Comments on PiecepackMatchsticks
### 11 Comments. ### Very cool! Some possible ideas: # If you use a suit symbol as your pip (or at least . . . also play testing and finalizing my rule set for Piecepackman, the inaugural game for the matchsticks. . . .
9K - last updated 2018-06-24 23:52 UTC by RonHaleEvans
10 Comments on Piecepackman
### 10 Comments. ### Looks like a lot of fun! I especially enjoy the thematic revisionism. A few questions: . . . Can you eat cubes of other ghosts' colours? Can piecepackman go into the ghosts' house? What happens . . . when piecepackman rolls an objective and there are no more . . . colour on the board? During ghost hunger does piecepackman go for the weaker ghosts first or just . . . would win. I enjoyed the tension of going after piecepackman when he was heading for a coin, should . . .
4K - last updated 2020-11-27 08:28 UTC by TrevorLDavis
Games
**Note:** This page is [[https://github.com/piecepackr/ppwicker | computer-generated from individual . . . enough pens or pencils for all players | | ["Piecepackman"] | Dan Burkey, Inspired by the video . . .
24K - last updated 2025-02-01 02:05 UTC by TrevorLDavis
PiecepackMatchsticks
| Designer | Dan Burkey | | Version | 2.0 | | Version Date | 2018-06-27 | | License | Public Domain | . . . a proof-of-concept game that required its use, Piecepackman. Although the Piecepackman game was flawed . . .
7K - last updated 2021-02-14 18:06 UTC by RonHaleEvans
Piecepackman
= Piecepackman = | Players | 1, 2, or 4 | | Length | 30-45 minutes | | Equipment Required | piecepack, . . . a treacherous disk-shaped creature known as Piecepackman invaded the maze. Now he’s tearing the . . . as the ghosts with the objective to take all of Piecepackman’s lives, or end the game with more Energy . . . Cubes than Piecepackman. Meanwhile, Piecepackman is trying to . . . alive until the board is cleared. == Rules == ["Piecepackman.pdf"] https://docs.google.com/document/d/15PoMMG7ezRCn2rDbXyQi-HDSmHQiiNqEFYiicwIK8_g/edit?usp=sharing . . .
4K - last updated 2020-12-26 07:19 UTC by TrevorLDavis
Piecepackman.pdf
application/pdf
388K - last updated 2018-06-30 21:29 UTC by RonHaleEvans
Where No One Has Gamed Before
== Community Piecepack Competition 8: Where No One Has Gamed Before == === Winners === [[Where No One . . . * [[Japan]] by DanielAjoy and Fernanda Ausay * [[Piecepackman]] by Dan Burkey * [[Shogi]] by by TrevorLDavis . . .
6K - last updated 2018-10-09 04:00 UTC by RonHaleEvans
Where No One Has Gamed Before Playtest Page
I'd like to quote Joseph Propati, who said this about the 2018 9-Card Nanogame Print and Play Design . . . * [[Tingle]] * [[Japan]] * [[Desfases]] * [[Piecepackman]] === Expansion/Accessories === * DualPiecepacks . . .
2K - last updated 2018-06-30 22:19 UTC by RonHaleEvans
Where No One Has Gamed Before Results
This is RonHaleEvans, judge of the eighth community piecepack game design contest, [[Where No One Has . . . a proof-of-concept game that required its use, Piecepackman. Although the Piecepackman game was flawed . . . Poker. == [[https://www.ludism.org/ppwiki/Piecepackman Piecepackman]] by Dan Burkey (game) == . . . {{https://www.ludism.org/piecepack/pp8pix/PiecepackmanGame.jpg}} The showcase game for the first-place . . . Playtester Paul showed mathematically that the Piecepackman character moves much faster than the ghosts . . .
23K - last updated 2020-12-26 07:41 UTC by TrevorLDavis
9 pages found.