1 Comment on Ship It
### 1 Comment. ### Daniel, what are your house rules for a 2-player game? -- TrevorLDavis 2025-01-22 . . .
1K - last updated 2025-01-22 18:44 UTC by TrevorLDavis
GroupProjects
= The Group Projects Contest = You can read the relevant information for the sixth of the Piecepack Game . . . but isn't quite as interesting. Score: 21.97 ["Ship It"] -------- by ["Michael Schoessow"] & ["Stephen . . . number of big games among its entries, and ["Ship It"] falls in that group. Set in the late industrial . . . revolution, ["Ship It"] is a pickup and deliver game with route building . . . freight from that center is distributed. The ["Ship It"] rules are generally well written, with only . . .
77K - last updated 2010-03-23 15:32 UTC by EricWald
Pirates of Van Zandt TextVersion
[[Pirates_of_Van_Zandt|The Pirates of Van Zandt]]\\ A piecepack game by Andy Van Zandt\\ Copyright 2008 . . . member** or captain one square along land (The ship itself counts as one square). If your captain . . .
9K - last updated 2010-03-30 22:33 UTC by EricWald
Ship 20It 21
#REDIRECT [[Ship It]] . . .
1K - last updated 2010-03-18 20:38 UTC by RonHaleEvans
Ship It
= Ship It! = | Players | 2-4 | | Length | 60-90 minutes | | Equipment Required | 1 standard piecepack . . . **Ship It! with house rules for two players (Daniel Ajoy, . . . number of big games among its entries, and Ship It! falls in that group. Set in the late industrial . . . revolution, Ship It! is a pickup and deliver game with route building . . . freight from that center is distributed. The Ship It! rules are generally well written, with only . . .
6K - last updated 2020-12-26 07:20 UTC by TrevorLDavis
Ship It 22.pdf
application/pdf
197K - last updated 2010-05-31 05:36 UTC by RonHaleEvans
SynergiesOfPiecepackComponents
== Stones, Sticks and Sand At the most basic level of game design stones, sticks and sand can be used . . . its amount of influence on that square. As in ["Ship It"]. == Synergies between Tiles and Pawns * Place . . .
8K - last updated 2023-04-21 02:02 UTC by JamesVipond
7 pages found.