42
= 42 = 42 is a bidding game where teams try to catch tricks with 5 and 10 spot count dominoes to make . . . their bid. It is played with 4 players and 1 set of ["Double-Six Dominoes"]. There is a great site . . .
1K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Abenteuer 20Menschheit
= Abenteuer Menschheit = http://www.ludism.org/scpix/20021130/04_am_board.jpg http://www.ludism.org/scpix/20030111/mankind_adventure0.JPG . . . game (I'll call it "AM" for short) is similar to Settlers in many ways, except that (1) it has a fixed . . . the board instead of staying put, and (3) it is set in humankind's actual nomadic prehistory (in which . . . to choose from. Definitely has a flavor of Settlers, but it ends up being a rather different game, . . . in. So you have a similar task in building a set of victory points, but you have to think of a moving . . .
3K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
AbstractStrategyGame
= Abstract Strategy Games = There is some confusion in Seattle Cosmic (and elsewhere) about what constitutes . . . of dice), as opposed to themed games such as ["Settlers of Catan"]. I will sometimes use the term . . .
4K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Agora
= Agora = Like a lot of Cheapass's HipPocket games, this one's a rather subtle abstract tile-laying . . . marketplace. Biggest is not always best, and setting up a shop right across the entrance to somebody . . .
1K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Aladdin 27s 20Dragons
= Aladdin's Dragons = http://www.ludism.org/scpix/20030208/08_aladdinsdrags_board.jpg http://www.ludism.org/scpix/20030208/09_aladdinsdrags_players.jpg . . . chaotic in a very fun way. ;) Each player has a set of pieces numbered 1 through 9, which are placed . . .
4K - last updated 2011-09-21 13:49 UTC by RonHaleEvans
BannedContent
viagra|cialis [vV]+[iI]+[aA]+[gG]+[rR]+[aA]+ [cC]+[iI]+[aA]+[lL]+[iI]+[sS]+ [cC]+[iI]+[aA]+[lL]+[iI]+ . . . cipro citalo cleanbit clindamycin clomid clomidset clopido cutt.us cymbalta cytotec dallasmarketingservices . . . prednisone prednis premarin priligy priligyset propecia propion proscalpin provig proscar prozac . . . abp.io cgscholar notebook.ai wongcw sunsethill yotta vavada kr7cc mynarch krnkto ugs . . .
7K - last updated 2024-10-30 06:37 UTC by TrevorLDavis
Before 20I 20Kill 20You 2c 20Mister 20Bond 2e 2e 2e
= Before I Kill You, Mr. Bond = "Mr. Bond" is one of the games that people play and then decide they . . . button labeled 'Self Destruct'. An inconvenient setback to my plans to Rule The World! Bwah ha ha ha!" . . .
2K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Boggle
= Boggle = '''Game style: word game''' '''Designer: Alan Turoff''' '''Publisher: Parker Brothers''' . . . I would like to get a Spanish-language Boggle set, because though English has way more words in it . . .
2K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
BreakthroughRules
= Breakthrough Rules = '''Breakthrough''' is an abstract strategy board game invented by Dan Troyka . . . different. == Rules == The board is initially set up as follows: {{https://trevorldavis.com/piecepackr/share/rules/checkers_breakthrough.png}} . . .
3K - last updated 2020-03-10 17:31 UTC by TrevorLDavis
ChangeChangeRules
'''Change Change''' is a solo game created by Sid Sackson. It uses 11 coins of four different denominations. . . . but any combination of values may be used. ==Setup== Shake the 11 coins in your hand and place them . . .
2K - last updated 2018-10-29 01:57 UTC by RonHaleEvans
CheapassGames
= Cheapass Games = I am rather startled by how often I hear people express blanket condemnation of [http://www.cheapass.com . . . I think anyone casting a general net over this set of games is being perfectly silly. Another fact . . .
20K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
CheskersRules
Cheskers is a chess variant combining chess and checkers. It was invented by Solomon W. Golomb in 1948. . . . ==Setup== Cheskers is played on only the dark squares . . . or queen) and eight pawns. Here is the initial setup: *White: Kings c1, e1; Bishop a1; Camel g1; Pawns . . .
3K - last updated 2018-06-09 16:28 UTC by JamesVipond
ChessRules
= Chess = == Public Domain Rules by Trevor Blake == Placed into the Public Domain May 2002 ---- ["John . . . fill only part of one sheet of paper. Chess sets are available in expensive gift shops and death . . . rules to playing this most human of games. === Setting Up the Game === Chess is a game for two players, . . .
7K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
CollectibleCardGame
= Collectible Card Game (CCG) = Take ["Cosmic Encounter"]. Separate out all the Flare and Edict cards. . . . cards. Because the game is based around a core set of rules, with large numbers of cards that modify . . .
3K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Cosmic 20Encounter
= Cosmic Encounter = The staple game of Seattle Cosmic, and the origin of our group's name. http://www.ludism.org/scpix/20000812/01_ce_layout.jpg . . . play with a heavily expanded "Frankenstein" set belonging to ["Ron Hale-Evans"]. ---- Question: . . .
2K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
CosmicPig
= Cosmic Pig = Cosmic Pig is a ["Cosmic Encounter"] variant that attempts to add the flavour of the . . . with the colours of the systems in your CE set, plus a number (1 through 5). For example: Yellow . . . text (e.g. Dark Matter Beam, Quark Fork). == Setup == 1. Add The Piggy to (14''p''-1) cards (where . . . Virus should not be used with a Cosmic Encounter set that does not have negative Attack cards. 1. Ensure . . . that (with a Mayfair or Eon set or similar) all players have their hexes oriented . . .
11K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
Dave 20Howell
#pragma section-numbers off == Dave Howell == '''Email:''' cosmic@grandfenwick.net '''External . . . because I'd been doing freelance writing and typesetting for them since the very first product that . . .
2K - last updated 2015-06-22 02:35 UTC by iqwogfpf
Deadwood
= Deadwood = Designers: James Ernest & Rick Fish Date: 1999 Publisher: Cheapass Games The theme . . . of this game is that you are on various movie sets working as an actor trying to make the most money. . . .
1K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Decay
= Decay (piecepack) = '''Decay[[BR]] Robert Mundschau and Matt Heistad[[BR]] 3-4 players[[BR]] 30-60 . . . http://www.ludism.org/scpix/20030419/11_decay_setup.jpg '''Setup for Decay''' This review of Decay . . . while playing Decay. We were working from three sets of rules: the official rules as entered in the . . . of Mike's player aid. All three of these rulesets stated the rules slightly differently, and it . . . certainly would have helped if the primary ruleset didn't contradict ''itself''. I don't want you . . .
9K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
Diceland
= Diceland = '''Game type: strategy, dexterity (surprisingly low), unique''' '''Designer: Toivo Rovainen, . . . (be they fantasy in the Deep White Sea original set or space ships in the Space expansion or OGRE tanks . . .
2K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Diplomacy
= Diplomacy = Designer: Allan Calhamer Year: 1959 Publishers: Avalon-Hill currently, many others in . . . land or sea. However, one must negotiate to set everything up, as it is rare (especially for the . . .
2K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
DominoRasanto
= Domino Rasanto (DoRa) = Three-dimensional dominoes! A bridge between dominoes and dice. [http://www.gamecabinet.com/rules/DasSpiel.html#26 . . . ["Ron Hale-Evans"] 2-3 players, better with 3 == Setup == In a three-player game, each player takes . . .
3K - last updated 2009-06-01 03:26 UTC by 192.168.1.1
EmergencyGameKit
= Emergency Game Kits = I first read about Emergency Game Kits in an [http://www.defectiveyeti.com/articles/emergency_gaming_kit.html . . . Mesomorph Games] * A special boxed set of ["piecepack pyramids"] handmade by AlphaTim . . . * A second set of ["piecepack pyramids"] handmade by AlphaTim, . . . * The ["Deck of Dice"], good for making ["Settlers of Catan"] and other dice-based games more . . . game by Klaus Palesch and Wolfgang Kramer * A ["Set"] deck * The English edition of ["Citadels"], by . . .
12K - last updated 2011-04-02 02:56 UTC by RonHaleEvans
Eric 20Yarnell 2c 20ND
= Eric Yarnell, ND = '''Email:''' seattlecosmic@eryngium.net '''External home page:''' [http://www.eryngium.net] . . . America * Martian Chess * Merchants of Venice * Settlers of Catan (I'd like to learn to play Cities . . .
4K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Facts 20in 20Five
= Facts in Five = http://www.ludism.org/scpix/20021228/04_factsin5.jpg [Facts In Five and Scattergories . . . essentially the same game with different card sets and scoring mechanisms. I like the play and scoring . . . What would be useful >is to have the timer set so it can run 5 minutes and reset at the end, or . . . >pause, or reset if you need to stop. Also, it's good to have the . . . but for some reason I can never get it set that way. Does that >make sense? There's really . . .
5K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
Fluxx
= Fluxx = It's the simplest game in the world - until you've played for a few minutes. Actually, when . . . There isn't even a winning condition at the outset, just the one rule. As the game progesses, the . . .
3K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Focus
= Focus = http://www.ludism.org/scpix/20000415/20000415g.jpg Focus is a game by the great game designer . . . an AbstractStrategyGame, and a two-player Focus set can be improvised from two Checkers sets, which . . .
2K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
FocusRules
Focus is a checkers variant invented in 1963 by Sid Sackson. **Number of players:** 2 **Equipment:** . . . 18 checkers in each of two contrasting colors ==Setup== Arrange the checkers in the center of the board . . .
2K - last updated 2018-05-20 23:35 UTC by JamesVipond
FortuneCookies
* "The game is, I think, better with candy..." --Steve Dupree, [[SeattleCosmicGameNight20031227]] * . . . hero of mine for several years & if big red sets his mind to it you better watch out" --Googlism, . . .
4K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
G8 20GameTimer
= The G8 GameTimer = http://www.123oy.com/Games/g8clam.jpeg A wonder of the gaming world. Like a chess . . . of a player's turn, and two memories to store settings for games you play a lot. It is packaged with . . . the hard plastic case comes with an abbreviated set of instructions that are sufficient for most situations. . . .
2K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
GamesToTheRescue
= Games to the Rescue = Games to the Rescue is a philanthropic project of the [http://www.ludism.org/ . . . like a StandardDeckOfCards and ["Checkers"] sets, and the book contains rules for classic games, . . . group can donate old decks of cards, Checkers sets, and so on, that they have at home or find in . . . such as a StandardDeckOfCards or a ["Checkers"] set. Depending on how large the final collection turns . . . following: * StandardDeckOfCards * ["Checkers"] sets * ["Chess"] sets * Six-sided dice * Play money . . .
8K - last updated 2018-07-23 02:50 UTC by RonHaleEvans
GamesToTheRescueBook
= The Games to the Rescue Book = This page is a collaborative work environment for people working on . . . of these games only need one or two Checkers sets. '''Card Game:''' Most of these games only need . . . these games require only a single standard Chess set. Some require a Checkers set as well. '''Dice Game:''' . . . '''Suggested . . . of Players:''' 2 '''Requires:''' 1 ["Checkers"] set (16 checkers per side as opposed to the usual 12) . . .
17K - last updated 2019-07-11 02:55 UTC by JamesVipond
GamesWePlay
= Games We Play in Seattle Cosmic = Here are some games we tend to play a lot in Seattle Cosmic. The . . . (a ["piecepack"] game), ["La Citta"], ["Settlers of Catan"], ["Take It Easy"], ["Titan: the . . .
3K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
GameSystem
A game system is a set of components that function together in multiple games. The StandardDeckOfCards . . . everyone is a game system because it is a ''set of components'' (52 of them, 54 with jokers) that . . .
3K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
GamutOfGamesEquipment
= Equipment Needed for Sid Sackson's Book A GAMUT OF GAMES = 28 of the 38 games in ''A Gamut of Games'' . . . with matched backs. 1. Two ["Checkers"] sets. (Two sets of pieces are needed, and one board . . . game ["Blue & Gray"], below.) 1. Two matched sets of standard double-six dominos. 1. Poker chips: . . . be made out of cardboard. Also, 24 tokens (4 sets, labelled A, B, C, and D), of 3 colours (red, . . .
5K - last updated 2018-10-30 19:03 UTC by RonHaleEvans
GatherRulesTemplate
'''THIS PAGE IS A WORK IN FLUX. IT HAS NOT YET BEEN FLESHED OUT IN ITS ENTIRETY BY ITS ORIGINATOR. PLEASE . . . of Players:''' '''Equipment:''' '''Object:''' == Setup == Starting the game. Dealing cards, modifying . . .
2K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Gregory 20Horror 20Show
= Gregory Horror Show = Published by [http://www.upperdeckentertainment.com/gregoryhorror/ Upper Deck . . . as a 'collectible game experience'. The 'starter set' is a fully playable board game for two to four . . .
2K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
GuggenheimRules
Guggenheim is a paper-and-pencil parlor game for two or more players, but it can also be played solo. . . . games [[Scattergories]] and [[Facts in Five]]. ==Setup== Each player draws a 5×5 grid on a . . . time limit, such as two minutes, and one player seta a timer for that amount. Once the timer starts, . . .
2K - last updated 2019-07-11 03:15 UTC by JamesVipond
InterstellarPig
= Interstellar Pig = This page examines the possible origins of the fictional game Interstellar Pig . . . water-breathing gill-man from Thrilb, you can't set foot on Vavoosh without special breathing equipment, . . . the towel beside her.'' (Ch. 5) Sounds like the setup portion of a CE game with a newbie, doesn't it? . . . me of the art for the Worm card from the Eon set (what Sleator would have played) -- and yes, there . . .
20K - last updated 2011-03-22 07:45 UTC by RonHaleEvans
IslandOfMisfitGames
= The Island of Misfit Games = Starting 29 May 2010, on the Saturdays that Seattle Cosmic Game Night . . . games any more, and when these misfit games are set head-to-head with popular games like Small World . . .
8K - last updated 2010-05-21 09:38 UTC by RonHaleEvans
John 20Braley
== John Braley == Email: jbtau@hotmail.com or, if you are serious, email me: john.braleyZZZ@comcast.net . . . scrapbook]. These are mainly webpages that were set up to illustrate text emails sent to a geometry . . .
1K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
KartenSchach
= Kartenschach (Card Chess), by Reiner Knizia = Translated by Ron Hale-Evans, rwhe@ludism.org. == Foreword . . . extends the classic game of Chess with a set of cards. The rules of Chess apply as before, but . . .
7K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Kisa 20Griffin
== Kisa Griffin == http://www.ludism.org/scpix/20010706/13_abalone_kisa_prize.jpg My first Seattle Cosmic . . . Not sure what to say about this. One thing that sets this apart is that you can play a game with partners. . . .
6K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
KolodnysGameRules
= Kolodny's Game = One player (the Gamemaster) invents a rule that can be applied to yes-or-no questions. . . . rule and become the next Gamemaster. == Setup == One player is selected as Gamemaster. He devises . . .
4K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
LanguageBuddies
= Language Buddies! = This page is for people in Seattle Cosmic who want to help one another learn foreign . . . speaking and reading it in almost any setting, though I haven't been practicing too much . . .
4K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Lines 20of 20Action
= Lines of Action = http://www.ludism.org/scpix/misc/P1010315.JPG ''Photo courtesy Mind Sports Olympiad, . . . international Lines of Action Tournaments. A LoA set can be improvised from a single Checkers set, and . . .
2K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
LongGameDay
A Long Game Day is when a host starts game night early, anywhere from 10 AM to 1 PM (instead of the usual . . . the fireworks. I was so blissed-out, I had a "sunset hangover" the next day. However, this was not an . . .
1K - last updated 2009-06-01 03:26 UTC by 192.168.1.1
Mancala
= Mancala = An ancient game of stones and pits, possibly meant to simulate farming in some way. One . . . them. Another version has a player pick up a set of stones, sow them around the board as usual, . . .
1K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
ManipulationRummy
= Manipulation Rummy = Also known as Tile Rummy, Rummikub, Rummy-O, etc. Kind of a RummyTypeGame, except . . . in a run or 3 or 4 of a kind). The complete set of tiles consists of tiles in four different colors . . . We've only played this a few times using two sets of double-six dominoes, and it seems to work okay. . . . It might be worth using three or more identical sets rather than two, to give a bit more breathing . . .
5K - last updated 2009-06-01 03:26 UTC by 192.168.1.1
Mao
= Mao = {{{ Newbie: Hey, what's this? Veteran: This is a card game. Do you want to play? Newbie: Sure! . . . tell you the rules of the game, and some get upset if they see rules of the game published, as it . . . gets to add a new secret rule to the growing set of rules.'' Source: http://www.dreaming.org/~kwtam/puz/mao.html . . . that the veteran players agree in advance which set of "rules" that they will be playing. NOTE: The . . . Waterloo], which may be the most common ruleset known if not the birthplace of the game. There . . .
6K - last updated 2013-07-26 02:09 UTC by JT Thomas
Marty 20Hale 2dEvans
== (Monty) Python powered! == http://www.ludism.org/scpix/20020810/02_entropy_marty.jpg Email: marty@martynet.org . . . ["San Marco"], ["Age of Renaissance"], ["Settlers of Catan"] with ["Cities & Knights"] expansion, . . .
2K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Mill 20Creek
Mill Creek is found near Hobbiton in the Shire, just a half mile past the Brandybuck place, where the . . . do not seem either amused nor terribly upset, for they are pleasant barbarians who do not pillage . . .
1K - last updated 2009-06-01 03:26 UTC by 192.168.1.1
MistakesWereMadeSpoiler
= The Games to which MistakesWereMade Refers = *''"bricks, not sheep"'': ["Settlers of Catan"] *''"36, . . .
1K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Moses 20Moore
== Moses Moore == Email: moc.iazom@sesom Often host of a "Dumb Board Games" night in Toronto on Sunday . . . with a strong and dedicated following. * ["Settlers of Catan"], the classic. * ["Zarcana"], a . . . and moving tokens on the board. * Catan games: ["Settlers of Catan"], ["Cities and Knights of Catan"] . . . and ["Starfarers of Catan"], with expansions for Settlers and for Starfarers. If anything pushed my . . . over the edge into German boardgames, it was Settlers. * Card games: ["Fluxx"], ["Chez Geek"], ["Munchkin"], . . .
4K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Names 20in 20a 20Hat
= Names in A Hat = I don't think enough people know about this fun PartyGame, but, as luck would have . . . gets only one guess. If incorrect, the name is set aside and another is drawn. It's not uncommon for . . . may call 'pass.' The name in question is set aside. I may scrap rule C, although it's made for . . .
4K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
NeoCrossingsRules
This checkers variant is based on Crossings, invented by Robert Abbott and first described in Sid Sackson's . . . is played on an 8×8 board. ==Setup== Each player begins with 16 checkers of his . . .
3K - last updated 2020-03-10 17:32 UTC by TrevorLDavis
NetrunnerOnline
= Netrunner Online = I have started playing ["Netrunner"] online using software from http://www.ccgworkshop.com. . . . a Corp War on turns 2 and 3, before he was all set up. So I merely needed a Corp War to win, and it . . . fast, and by turn 5 I had 3 Clowns and a full set of Icebreakers in play, along with other cool stuff, . . .
4K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
NewslettersFor2003
= Newsletters / Session Reports for 2003 = Our newsletters are posted publicly on the web, most with . . . I Am Master Of It''' ... ["New England"] (x2), ["Settlers of Catan"] (with ["Cities & Knights Expansion"]), . . .
9K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
NewslettersNeedingWork
= Newsletters Needing Work = Newsletters with underlining already exist and need to be finished. Newsletters . . . ... '''Meredith's First Attempt at setting up a Newsletter... c'mon, help her out!''' . . .
2K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
PartyGame
= Party Game = The following are examples of the Party Game category. Not all have been played at a . . . packaged party games require very little set up and take down, and the others require almost . . .
2K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Paul 20David 20Unwin
= Paul David Unwin = '''Email:''' paul_unwin@hotmail.com Please feel free to fix any errors you find . . . & Knights"]''': Along with all the other ["Settlers of Catan"] expansions and spinoffs. *'''["Space . . . the games ["Hare and Tortoise"], ["Medina"], ["Set"], and ["Crazy Circus"]. One drawback, apart from . . . the people who are going to want to join are offset by 9 timezones. This leads to large delays in the . . .
6K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
Pinochle
= Pinochle = The specific set of rules that follow is what most people I've met would recognize as the . . . Auction Racehorce Pinochle. I've posted a set of the rules based on the ones I found at [http://www.pagat.com/marriage/pinmain.html . . .
2K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
PropertyRules
'''Property''' is an economic game for two to six players, created by Sid Sackson. ===Equipment=== * . . . * Poker chips: 50 white, 25 red, 25 blue ==Setup== Print out the grid below. The columns are marked . . .
7K - last updated 2019-09-03 03:23 UTC by JamesVipond
Puerto 20Rico
Puerto Rico is one of the best games in existence. We play it a lot at Seattle Cosmic. In Puerto Rico, . . . each player plays different roles. During the Settler phase, everyone founds plantations; during . . .
2K - last updated 2009-06-01 03:27 UTC by 192.168.1.1
Randy 20Evans
== Randy Evans == '''Email: '''My name with an underscore @pobox.com (Sorry to be cryptic, but I'm really . . . '''Most Recent Acquisition: ''' Shot glass chess set. A gift. And I thought you couldn't improve on . . .
1K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Robo 20Rally
= Robo Rally = You play one of 8 pathetic robots doomed to wander a lethal factory floor at the whim . . . is a great game. The robots must make do with a set of ten (or fewer if they're damaged) movement commands . . .
2K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
RummyTypeGame
= Rummy Type Game = In a Rummy Type Game, a player's turn typically consists of drawing a card into . . . discard pile, possibly playing a sought-after set of said cards from his or her hand, and then discarding . . .
1K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
San 20Andreas
= San Andreas = '''San Andreas[[BR]] James Kyle[[BR]] 3-4 players[[BR]] 45 minutes[[BR]] Requires one . . . prototype). It is fairly similar to a Mesomorph set with one significant difference... it does not . . . 24th tile, which is not used in the current ruleset, was flicked by players toward the map of California . . .
6K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
Scattergories
Scattergories, published in 1988 by Milton Bradley, is a word game suitable for party settings. It originated . . .
1K - last updated 2018-05-31 18:26 UTC by JamesVipond
ScoreFiveRules
This two-player strategy game, created by Sid Sackson, requires a sheet of paper and two pencils of contrasting . . . colors. ==Setup== One player draws a 6×6 grid on the . . . on the other side. ==Play== After the game is set up, toss a coin to determine which player goes . . .
2K - last updated 2018-11-10 01:14 UTC by JamesVipond
SeattleCosmicGameNight20020907
= Seattle Cosmic Game Night, Saturday, 09 September 2002 = == Five for the Stars and Much, Much More! . . . and it was not good.''' Thus equipped, we set about creating the playing field. We more or less . . .
8K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20021228
= Seattle Cosmic Game Night, Saturday, 28 December 2002 = == The Last Game Night of the Last Palindromic . . . of the answers are always good for a giggle. The setting was non-optimum - very noisy for trying to . . . the group's experiences, nor even the basic ruleset that we (at least) all had in common. What's an . . . since discovered an outstandingly well-written set of rules for Pinochle on the web, which is also . . . Mer, and Kisa). Before leaving Alex tried to set up a repeat game of ["Schotten-Totten"] with Marty, . . .
23K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20030104
= Seattle Cosmic Game Night, Saturday, 4 January 2003 = == A No Muss, No Fuss Game Night == Seattle . . . up the ["Tigris & Euphrates"] demo and we set to it with a will. Now I have to say, this was . . . to borrow it.) Tim awarded Marty the ["Raj"] set he had made, and Marty was mighty pleased. --["Ron . . . Nat played a game of ["Raj"] with Marty's new set. Final scores were as follows: Scores | '''PLAYER''' . . . this time using Tim's "real" (commercial) Raj set. I won. Scores | '''PLAYER''' | '''SCORE''' | | . . .
22K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20030111
= Seattle Cosmic Game Night, Saturday, 11 January 2003 = == Loki Makes Another Appearance == Yet another . . . game. It feels to me like an improved version of Settlers... it has multiple victory paths, etc. Actual . . . all game, that was LAME! argh...mumblemumble settlers dice mumble mumble unfair.....[/whine mode] . . . Trias board later in game.''' Trias is a game set on Pangaea, Earth's primitive proto-continent: . . . on their website for free recently. In the set-up for the game with the new buildings, the players . . .
20K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20030125
= Seattle Cosmic Game Night, Saturday, 25 January 2003 = == City Building and Xenocide == We executed . . . hope that someone else would show up soon, then settled into a game of Reiner Knizia's ["En Garde"]. . . . a little trouble understanding his powers during setup, so he laid them out and selected them openly . . . of us. Kisa thought he had an unusually strong set of powers to choose from, and remarked, "I wish . . . showed up around 7:40, while we were still setting up and explaining the game to Alex, but after . . .
41K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20030208
= Seattle Cosmic Game Night, Saturday, 8 February 2003 = == More Fun Than Usual! == Seattle Cosmic convened . . . won the game. Marty, who usually does well at Settlers variants, made a big mistake early in the . . . and had moved in earlier, even building a settlement down there, before we all realized what . . . wanted to build on the site she had "built" her settlement on. We eventually worked it out, however. . . . well, I felt, gaining two quick, well placed settlements in Asia and Europe, and going on to get . . .
39K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
SeattleCosmicGameNight20030215
= Seattle Cosmic Game Night, Saturday, 15 February 2003 = == Make Love, Not War! == Seattle Cosmic met . . . game using the unmodified Hasbro/Avalon Hill set, and an "Advanced Cosmic" using the usual Frankenstein . . . set with lots of options. Meredith brought a cosmic . . . game before the Advanced Cosmic game was even set up. The game only ran from about 6:45-7:30, a good . . . as I remember playing with my unexpanded Eon set in high school... Alex was Virus, and there's not . . .
37K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
SeattleCosmicGameNight20030222
= Seattle Cosmic Game Night, Saturday, 22 February 2003 = == Risk is Taken, but Eru Smiles on the Good . . . -- came to my hand. With nothing to lose, I set the roaming randomizer into play. Shockingly, Sheriff . . . to me, was also a vice was only one in 5, so I set my sights on her. Big mistake. One of the problems . . . stop Jay from "doing his thing", but instead I set up my own combo for next turn (I was playing a . . . it's just very good and defines the tournament setting. It's a different use than in saying a boardgame . . .
54K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
SeattleCosmicGameNight20030301
= Seattle Cosmic Game Night, Saturday, 1 March 2003 = == Funny, He Doesn't Look Stupid == http://www.ludism.org/scpix/20030301/09_stupid.jpg . . . took place. Four expert ["Puerto Rico"] players set up a PR game, and though the scores were rather . . . give rules for long and short games, and how to set up the deck for them. Tim did yank a couple of . . .
26K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
SeattleCosmicGameNight20030308
= Seattle Cosmic Game Night, Saturday, 8 March 2003 = == Twilight All Day == Seattle Cosmic met again . . . AM to 6:50 PM, nearly 7 1/2 hours, not counting setup. We rolled for table positions (which meant positions . . . but next to someone else. The way the game is set up, I think it lends itself to at least 1-2 people . . . I don't like to hit people that seem to get upset when I attack them (like I felt Ron was feeling). . . . at the table agree that that is a balanced setup? --["David Adams"] === Twilight Imperium (novice . . .
68K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
SeattleCosmicGameNight20030315
= Seattle Cosmic Game Night, Saturday, 15 March 2003 = == There IS Such a Thing as a Tesseract! == Seattle . . . and Ron started a game of ["Res Publica"], a SetCollectingGame, almost a RummyTypeGame, with some . . . Marty, Tim.''' Players are trying to collect sets of five ancient person cards (Atlanteans, Babylonians, . . . === Mare Nostrum === At 6:30, five players set up for the hit game (["Mare Nostrum"]) of last . . . leading to my humiliating defeat. Tim was upset with me during/after both of those games. I planned . . .
38K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
SeattleCosmicGameNight20030329
= Seattle Cosmic Game Night, Saturday, 29 March 2003 = == Taco Dirty to Me == Seattle Cosmic met again . . . "wicked awesome" as we used to say in Massachusetts. Thanks Dave & Eric! --["Steve Dupree"] It . . . about 20 minutes if you included the 10-minute setup and rules refresher. The second game was a lot . . . a "misc.for-sale", to sell off all my unneeded setup cards once I had everything in play, and generate . . . the trash. This meant that when I got everything set up, I was one clown program short of what I needed, . . .
57K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20030405
= Seattle Cosmic Game Night, Saturday, 5 April 2003 = == Goodbye to West Seattle == Seattle Cosmic met . . . http://www.ludism.org/scpix/20030405/02_kroma_setup.jpg http://www.ludism.org/scpix/20030405/03_kroma_board.jpg . . . '''1. Kroma setup.[[BR]] 2. Kroma in action.''' Also around 5:30, . . . come with muscle relaxants or sedatives." We set the board up with coloured columns in random order, . . . except that it is a blind bidding game set in the Roman Empire. I have played an earlier version, . . .
26K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20030412
= Seattle Cosmic Game Night, Saturday, 12 April 2003 = == Prizeless Jewels of Gaming == It keeps happening! . . . for these, I plan to try to collect a complete set, then dole them out randomly to the players before . . . say about it here is that it's an auction game set in the Hollywood of the 1930s-1950s, in which players . . . edition of the game (the "One With Everything" set) is available. After the first three turns were . . . with the "INWO: One With Everything" megaboxed set of the CCG version of Illuminati. I believe only . . .
48K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20030419
= Seattle Cosmic Game Night, Saturday, 19 April 2003 = == Waste, Decay, Gunfights, Merciless Taunting, . . . read the rules to it yet, so the four players settled for playing with just Expansion 1, not even . . . http://www.ludism.org/scpix/20030419/11_decay_setup.jpg '''Setup for Decay''' This review of ["Decay"] . . . while playing Decay. We were working from three sets of rules: the official rules as entered in the . . . of Mike's player aid. All three of these rulesets stated the rules slightly differently, and it . . .
37K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20030426
= Seattle Cosmic Game Night, Saturday, 26 April 2003 = == Neither Spam Nor Troll My Domain, For I Am . . . this evening, except that perhaps the lure of ["Settlers of Catan"] was too strong... Comments from . . . the players? --["Ron Hale-Evans"] === Settlers of Catan (Cities & Knights) === '''Game:''' . . . ["Settlers of Catan"] with ["Cities & Knights Expansion"][[BR]] . . . Hale | 4 | | Marty Hale-Evans | 4 | Once again, Settlers was broken out. Just about the only way anyone . . .
33K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
SeattleCosmicGameNight20030510
= Seattle Cosmic Game Night, Saturday, 10 May 2003 = == A Whole Lotta Landscapes == Seattle Cosmic warred . . . to each step." My random choices for starting setup turned out to be a poor "strategy," but at least . . . | 67 | ["Tyros"] is a city-building game set in the ancient Mediterranean. "We just can't seem . . . and couldnt steal more, and we didnt have sets to display that were big enough to beat those . . . Nat would display, and thus break up their big sets and get one himself, however he refused, and it . . .
21K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20030517
= Seattle Cosmic Game Night, Saturday, 17 May 2003 = == It's Always the Templars == Seattle Cosmic met . . . a ''very'' thinly themed auction game set on a desert island. Fluffy but odd. Marty asked . . .
22K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
SeattleCosmicGameNight20030524
= Seattle Cosmic Game Night, Saturday, 24 May 2003 = == Mystery Upon Mystery == Seattle Cosmic met again . . . Dupree had a runaway start, but then LederHosen set in and everyone else refused to guess Steve's sculptures, . . .
11K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
SeattleCosmicGameNight20030607
= Seattle Cosmic Game Night, Saturday, 7 June 2003 = == Better Living Through Parallel Processing == . . . with Tim on the last turn, breaking my cardinal settlers rule of Don't Trade With Anyone Over Seven . . . combine to bash down the leader. The case of the settlers game in which one player is at nine points . . . valuable to me, especially in a game group setting, where I'm likely to be facing that game and . . . weak position with all three of my original settlements still in Africa and only one other placed. . . .
41K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
SeattleCosmicGameNight20030704
'''THIS PAGE IS A WORK IN FLUX. IT HAS NOT YET BEEN FLESHED OUT WITH A FULL SESSION REPORT. PLEASE DO . . . http://www.ludism.org/scpix/20030704/04_settlers_outside.jpg http://www.ludism.org/scpix/20030704/05_lotr.jpg . . .
11K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20030823
= Seattle Cosmic Game Night, Saturday, 23 August 2003 = == A Cute Little Game Night == Welcome to the . . . score to their running total for the turn, then set those dice aside and continue rolling -- or not. . . . rounds, having little money and a not-so-great set of ships. --["Jay Lorch"] === Bleeding Hearts === . . . are hundreds of messages a day, and you should set it to daily digest, and will probably only end . . .
40K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20030830
= Seattle Cosmic Game Night, Saturday, 30 August 2003 = == That First Aroma of Tacoma == Seattle Cosmic . . . nor the map (which is obviously a futuristic setting, with demands like Helium and scientists all . . . the game many times and did not usually see a set of scores this low. Each player can make eight . . . I had donated as his prize. (Marty gave me a set of 25 back issues of ''Games'' for my birthday, . . . Nat and I all agreed that the removal of a subset of the cards hampered the outlaws. Dave opined . . .
25K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20030906
= Seattle Cosmic Game Night, Saturday, 6 September 2003 = == TITLE == Attending, in alphabetical order . . . 60 | | Robert | 41 | The players made a mistake setting up the board. They used the setup for 3 players . . .
7K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20030920
'''THIS PAGE IS A WORK IN FLUX. IT HAS NOT YET BEEN FLESHED OUT WITH A FULL SESSION REPORT. PLEASE DO . . . piece? If so, it may have come from your game set, left at our house back in May or June! --["David . . .
5K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20031004
'''THIS PAGE IS A WORK IN FLUX. IT HAS NOT YET BEEN FLESHED OUT WITH A FULL SESSION REPORT. PLEASE DO . . . [[BR]] '''Location:''' nook?[[BR]] '''Time:''' setup: 6:06 start: 6:10 end: 7:10[[BR]] '''Winner:''' . . .
9K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20031011
= Seattle Cosmic Game Night, Saturday, 11 October 2003 = == The Big Game Sale Day == http://www.ludism.org/scpix/20031011/02_great_game_sale.jpg . . . from the players? --["Ron Hale-Evans"] === Settlers of Catan (with Cities & Knights) === http://www.ludism.org/scpix/20031011/07_settlersc+k_players.jpg . . . '''Game:''' ["Settlers of Catan"] (with ["Cities & Knights"]) . . . | 9 | http://www.ludism.org/scpix/20031011/08_settlersc+k_kathy_tim.jpg http://www.ludism.org/scpix/20031011/09_settlersc+k_board.jpg . . . Really this is a good game, with a simple rule set yet complex strategy. I don't like it that much . . .
14K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20031101
= Seattle Cosmic Game Night, Saturday, 1 November 2003 = == tim higgins is scheduled to be the lead . . . hero of mine for several years & if big red sets his mind to it you better watch out Who came? . . . the shallows, and hence the come from behind upset. After some minor panic surveying all the pieces . . . produce enough points, enough even when offset by the points you didn't spend. It's possible to . . . avoiding bidding wars with other players set on a particular commodity or set thereof, and taking . . .
11K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20031129
= Seattle Cosmic Game Night, Saturday, 29 November 2003 = == Meredith's First Newsletter == Hey Gang. . . . So finally my time had come. We got things set up, and right away Dave and Mark were distracted . . .
17K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
SeattleCosmicGameNight20031227
= Seattle Cosmic Game Night, Saturday, 27 December 2003 = == Silent Night, Holy Night... Ok, not silent, . . . we both knew it. Once, I spent an entire game of Settlers (original vanilla flavor) targeting one poor . . .
10K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20040103
= Seattle Cosmic Game Night, Saturday, 03 January 2004 = == TITLE == Attending tonight in vague order . . . was close to winning, but between the time I was set up to win and my turn Nat (the only person to play . . . started with an unusual opening line of Builder, Settler, Mayor, Craftsman on turn 1. As player 3, I . . . (1 bonus on the trader and a small market). This set me up with a coffee roaster and corn early on. . . . I wanted to, just before me, so I was forced to settle with a warehouse followed by a harbor soon after. . . .
22K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20040131
'''CAREFUL! IF YOU ARE TOLD THIS PAGE IS LOCKED, DO NOT TRY TO EDIT IT. IF YOU ARE EDITING IT AND WOULD . . . inattentive opponents, but to do so she had to set up a clever position where there were two ways . . . this is only version 0.2b of the ruleset, so it seems James intends to improve the game. . . . Seattle Cosmic uses these frequently for ["Settlers of Catan"], and they reduce hurt feelings . . . that it is a recent trend for ["piecepack"] rulesets to include printable playmats, and that two letter-sized . . .
24K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20040207
= Seattle Cosmic Game Night, Saturday, 7 February 2004 = == Michelle and Steve Observe Birthdays; Seattle . . . ["piecepack"] games; as he said while we were setting up, "I admit it, I like nice bits." Why is . . . one Continent, etc.), the player with the lowest set total (value of the cards set aside during the . . . game) wins, or the player with no sets win. If there is a tie, the player with the lowest . . . played very aggressively. Mark told me he only set aside a few cards (none higher than 3 points) that . . .
32K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
SeattleCosmicGameNight20040221
'''CAREFUL! IF YOU ARE TOLD THIS PAGE IS LOCKED, DO NOT TRY TO EDIT IT. IF YOU ARE EDITING IT AND WOULD . . . colonized by me (since the rest of the crew had settled for smaller or average sized cities of this . . .
20K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20040417
= Seattle Cosmic Game Night, Saturday, 17 April 2004 = == Trading and Traveling at Ben's == Present . . . but two of the three expeditions to a similar setup, but the other players absolutely refused to . . .
12K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20040717
= Seattle Cosmic Game Night, Saturday, 17 July 2004 = == One Hot Night in Kenmore == Who came?[[BR]] . . . | 2nd place | We agreeed to a X pattern 5 board setup with the water board in the center. This slowwed . . . the last round with a thirty something scoring set of rolls. [[BR]] --["John Reiher"] === Power Grid . . .
8K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20040731
= Seattle Cosmic Game Night, Saturday, 31 July 2004 = == That's Nacho game! == In attendance were at . . . least the set of ["David Adams"], ["Meryl Douglas"], ["Nat Dupree"], . . .
12K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20040904
= Seattle Cosmic Game Night, Saturday, 4 Sept 2004 = == TITLE == Who came? General notes. --["YOUR NAME"] . . . === Settlers of Catan: Cities & Knights === '''Game:''' . . . Settlers of Catan: Cities & Knights [[BR]] '''Players:''' . . .
9K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20050226
= Seattle Cosmic Game Night, Saturday, 26 February 2005 = == The Quest for the Hold'em Grail == Seattle . . . Ben and I got seats next to each other and settled in for a long night of gamblin'. Our first . . .
10K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20050910
= Seattle Cosmic Game Night, Saturday, 10 September 2005 = == TITLE == Seattle Cosmic was held in the . . . === OK, you talked me into it. === '''Game: Settlers of Catan''' ? [[BR]] '''Players: Kisa Griffin, . . . during this game? This Saturday I finally gave Settles of Catan another try. Dave Howell talked me . . . the person that chooses the location of their settlements 4th and 5th is doomed as Eric had this . . . that don't know, the new RR has a lot of preset races with varying difficulty and lengths. Perhaps . . .
8K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20071020
= DATELINE: GAME NIGHT = == October 20, 2007 == === by Marty Hale-Evans === I've been talking to several . . . bidding him safe riding, the remaining players settled into: == Nexus Ops (under blacklight) == '''proposed . . .
4K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGameNight20071027
= DATELINE: GAME NIGHT = == October 27, 2007 == Cosmiceers convened this week at the semi-disassembled . . . the elf-cycle over *there*, and when the dust settled, Timothy emerged victorious by a small but . . . wanted to mainly get some flavor of it, so he set a limit of 2 hours. Coming in at the end and only . . . course. Meanwhile, those uninvolved with OOTS settled down to a favorite: == Settlers of Catan Card . . .
5K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SeattleCosmicGuidelines
The following guidelines were drafted by ["Ron Hale-Evans"] and Dave Adams, with some help from ["Marty . . . saying, "Anybody want to play a hardcore game of Settlers?" (or whatever other game you happen to want . . .
4K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Set
= Set = A set of 81 unique cards, expressing all possible combinations the four attributes: * shape: . . . or solid. The object of the game is to find "sets" of three cards, where each attribute is either . . . the table and players pour over them looking for sets. When a set is found, the player declares it and . . . three cards and other players confirm it is a set. The finding player takes those three cards, and . . . on the table. If all players agree there are no sets, three more cards are added to the table (raising . . .
2K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Settlers 20of 20Catan
= Settlers of Catan = I can't believe it took until April 2003 for someone to make a page for this game. . . . at the lack of a means to invade and pillage settlements. From this game I got one of my favorite . . . BoardgameGeek page for Settlers of Catan] ---- CategoryGamePage . . .
1K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Simply 20Cosmic
= Simply Cosmic = In introductory set of the Mayfair version of ["Cosmic Encounter"]. Only comes with . . .
1K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Snowman 20Meltdown
= Snowman Meltdown = '''Snowman Meltdown[[BR]] ["Ron Hale-Evans"] and ["Marty Hale-Evans"][[BR]] 2-4 . . . both a ["piecepack"], and either an ["Icehouse"] set, or two sets of ["piecepack pyramids"]''' == The . . .
3K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
SolitaireDiceRules
= Solitaire Dice = Solitaire Dice is not an easy game to explain, but once you get it, it is a tad addictive. . . . points possible. 500 points is a win. [[BR]] '''Setup:''' Create a scoresheet like the one below. [[BR]] . . .
4K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Spite 20 26 20Malice
= Spite & Malice = '''Spite & Malice''' is a kind of competitive patience (solitaire) game for . . . game. == Deal and layout == The play area is set up like so: http://www.ludism.org/scpix/misc/Spite-board.png . . .
8K - last updated 2009-06-01 03:28 UTC by 192.168.1.1
The 20Great 20Dalmuti
= The Great Dalmuti = A TrickTakingGame, albeit one that uses its own distinct set of cards. Each player . . .
1K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Tigris 20 26 20Euphrates
= Tigris & Euphrates = A GermanStyleGame by Reiner Knizia. For some reason it takes place in the . . . Temples, Blue Farms, Green Markets, and Black Settlements near the appropriate Leaders (Priest, Farmer, . . .
2K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
TimeTravelGame
= Games Involving Time Travel = ["Chrononauts"] was the game that sparked this page. ["Time Agent"] . . . (1992) is a time travel game set in the future among warring alien races. [http://www.boardgamegeek.com/viewitem.php3?gameid=311 . . .
2K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Tonnvane 20Wiswell
I realized a few years ago that the highlight of my social life in Seattle has been game nights for rather . . . my weekly MahJong game with Puerto Rico (or Settlers of Catan, or ... you name it). I used to attend . . . - even though LJ membership is free I've got it set up for non-members to post. Stop by and have a . . .
2K - last updated 2009-06-01 03:28 UTC by 192.168.1.1
TradingGame
= Trading Game = Any game that involves the trading (or even selling) of commodities between players . . . example trading games: * ["Civilization"] * ["Settlers of Catan"] ---- CategoryGameTypePage . . .
1K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
TrickTakingGame
= Trick Taking Games = I'm creating this page in hopes that our resident trick-taking experts will drizzle . . . things as you do little cards, you are well set to go out. That is, you figure you can take the . . .
4K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
TripWireRules
This two-player pen-and-paper strategy game was invented by Steve Ryan. It originated in a collection . . . of puzzles called "Concentrated Challenges". ===Setup=== Draw a square board with five large dots on . . .
1K - last updated 2018-07-04 21:17 UTC by JamesVipond
Twilight 20Imperium
= Twilight Imperium = http://www.ludism.org/scpix/20020803/02_ti2_5pm_board.jpg TI reminds me variously . . . Star Control], and ["Settlers of Catan"], with some other games and references . . .
2K - last updated 2010-03-13 23:26 UTC by RonHaleEvans
Vortex
= Vortex = Though it clearly borrows some systems from ["Magic: the Gathering"], Vortex is nevertheless . . . drifts. Of course, Vortex is a CollectibleSetGame, and this may put some players off. It would . . . be a pity. With four starter sets, one in each of the four factions for which there . . . the recent innovation of variable component subsets which Wizards of the Coast (rightly, in my opinion) . . . amount of game and trade to construct tuned sets; exactly the behavior intended by the Richard . . .
4K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
WhichWouldYouRatherPlay
= Which Would You Rather Play...? = In our family, we have a game that we just call The Game. We've . . . came from a FOAF, unless we're bigger trendsetters than we think. It consists of a series of questions, . . .
4K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
Wizard
= Wizard = A TrickTakingGame. I like this game, and the [http://www.boardgamegeek.com/viewboardgameimage.php3?id=5948&title=pic1002134666jpg . . . time Seattle Cosmic played Wizard with my first set], the one that used plain-faced cards. --["Paul . . .
2K - last updated 2009-06-27 06:21 UTC by RonHaleEvans
130 pages found.